Fix some bugs
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@@ -666,14 +666,6 @@ function gameOver()
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end
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end
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end
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-- Kill mod patching function
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if GAME.ApplyModsTask then
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TASK.removeTask_code(GAME.ApplyModsTask)
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TABLE.cut(GAME.modCodeList)
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GAME.modCodeList=nil
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GAME.ApplyModsTask=nil
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end
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end
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function trySave()
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if not GAME.statSaved and PLAYERS[1] and PLAYERS[1].type=='human' and (PLAYERS[1].frameRun>300 or GAME.result) then
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