落块超出场地高度后死亡不直接调用lose

This commit is contained in:
MrZ626
2021-10-10 03:30:15 +08:00
parent 73bf974b1c
commit 81a4429767

View File

@@ -1601,7 +1601,7 @@ do--Player.drop(self)--Place piece
--Check height limit --Check height limit
if cc==0 and #self.field>ENV.heightLimit then if cc==0 and #self.field>ENV.heightLimit then
self:lose() finish='lose'
end end
--Update stat --Update stat