整理代码,微优化

This commit is contained in:
MrZ626
2021-05-09 21:01:35 +08:00
parent e44964696a
commit 7ff13b286e
2 changed files with 18 additions and 18 deletions

View File

@@ -7,12 +7,14 @@ local int,ceil,rnd=math.floor,math.ceil,math.random
local max,min,modf=math.max,math.min,math.modf
local ins,rem=table.insert,table.remove
local resume,yield,status=coroutine.resume,coroutine.yield,coroutine.status
local SFX,BGM,VOC,VIB,SYSFX,SKIN=SFX,BGM,VOC,VIB,SYSFX,SKIN
local FREEROW,TABLE,TEXT,NET,TASK=FREEROW,TABLE,TEXT,NET,TASK
local PLAYERS,PLY_ALIVE,GAME=PLAYERS,PLY_ALIVE,GAME
local kickList=require"parts.kickList"
local ply_draw=require"parts.player.draw"
local ply_update=require"parts.player.update"
--------------------------<FX>--------------------------
function Player:showText(text,dx,dy,font,style,spd,stop)
@@ -199,9 +201,9 @@ function Player:setNext(next,hidden)--Set next count (use hidden=true if set e
if next==0 then
self.drawNext=NULL
elseif not hidden then
self.drawNext=PLY.draw.drawNext_norm
self.drawNext=ply_draw.drawNext_norm
else
self.drawNext=PLY.draw.drawNext_hidden
self.drawNext=ply_draw.drawNext_hidden
end
end
function Player:setInvisible(time)--Time in frames
@@ -1615,7 +1617,7 @@ function Player:die()--Called both when win/lose!
self.alive=false
self.timing=false
self.control=false
self.update=PLY.update.dead
self.update=ply_update.dead
self.waiting=1e99
self.b2b=0
self.tasks={}