被攻击时场地会抖动

This commit is contained in:
MrZ626
2021-11-08 20:17:45 +08:00
parent a1030906c7
commit 7fa96eee1a
8 changed files with 12 additions and 0 deletions

View File

@@ -89,6 +89,7 @@ return
ENV.bone=true
P.modeData.target=62
SFX.play('reach')
else
p=41
end
@@ -112,6 +113,7 @@ return
ENV.fall=4
P.modeData.target=162
SFX.play('reach')
elseif T==162 then--Stage 7: speed up+++
P:stageComplete(7)
P.life=P.life+1
@@ -146,6 +148,7 @@ return
P.modeData.target=260
p=260
SFX.play('blip_2')
SFX.play('reach')
else
p=260
end