diff --git a/parts/player.lua b/parts/player.lua index c9c02ca9..a5068d6f 100644 --- a/parts/player.lua +++ b/parts/player.lua @@ -690,9 +690,9 @@ local function Pdraw_norm(P) if P.lockDelay>=0 then gc.rectangle("fill",0,602,300*P.lockDelay/P.gameEnv.lock,6)--Lock delay indicator end - _=10 + _=3 for i=1,min(P.gameEnv.freshLimit-P.freshTime,15)do - gc.circle("fill",_,615,5) + gc.rectangle("fill",_,615,14,5) _=_+20 end