mesDisp加入eventSet

eventSet中的规则不在覆盖,而是全部同时生效
调整部分模式的信息显示
自定义游戏可以选择部分eventSet
整理代码
警告:可能部分模式有问题,需要测试
This commit is contained in:
MrZ626
2021-08-28 04:01:58 +08:00
parent 5963db479e
commit 7f7f7e752e
141 changed files with 628 additions and 767 deletions

View File

@@ -72,13 +72,13 @@ scene.widgetList={
WIDGET.newButton{name="game", x=200, y=80,w=240,h=80,color='lC',font=35,code=swapScene('setting_game','swipeR')},
WIDGET.newButton{name="graphic",x=1080,y=80,w=240,h=80,color='lC',font=35,code=swapScene('setting_video','swipeL')},
WIDGET.newSlider{name="bgm", x=300, y=190,w=420,color='lG',disp=SETval("bgm"),code=function(v)SETTING.bgm=v BGM.freshVolume()end},
WIDGET.newSlider{name="sfx", x=300, y=260,w=420,color='lC',change=function()SFX.play('blip_1')end,disp=SETval("sfx"),code=SETsto("sfx")},
WIDGET.newSlider{name="stereo", x=300, y=330,w=420,color='lC',change=function()SFX.play('move',1,-1)SFX.play('lock',1,1)end,disp=SETval("stereo"),code=SETsto("stereo"),hideF=function()return SETTING.sx==0 end},
WIDGET.newSlider{name="spawn", x=300, y=400,w=420,color='lC',change=function()SFX.fplay('spawn_'..math.random(7),SETTING.sfx_spawn)end,disp=SETval("sfx_spawn"),code=SETsto("sfx_spawn")},
WIDGET.newSlider{name="warn", x=300, y=470,w=420,color='lC',change=function()SFX.fplay('warning',SETTING.sfx_warn)end,disp=SETval("sfx_warn"),code=SETsto("sfx_warn")},
WIDGET.newSlider{name="vib", x=300, y=540,w=420,color='lN',unit=10,change=function()VIB(2)end,disp=SETval("vib"),code=SETsto("vib")},
WIDGET.newSlider{name="voc", x=300, y=610,w=420,color='lN',change=function()VOC.play('test')end,disp=SETval("voc"),code=SETsto("voc")},
WIDGET.newSlider{name="bgm", x=300, y=190,w=420,color='lG',disp=SETval('bgm'),code=function(v)SETTING.bgm=v BGM.freshVolume()end},
WIDGET.newSlider{name="sfx", x=300, y=260,w=420,color='lC',change=function()SFX.play('blip_1')end,disp=SETval('sfx'),code=SETsto('sfx')},
WIDGET.newSlider{name="stereo", x=300, y=330,w=420,color='lC',change=function()SFX.play('move',1,-1)SFX.play('lock',1,1)end,disp=SETval('stereo'),code=SETsto('stereo'),hideF=function()return SETTING.sx==0 end},
WIDGET.newSlider{name="spawn", x=300, y=400,w=420,color='lC',change=function()SFX.fplay('spawn_'..math.random(7),SETTING.sfx_spawn)end,disp=SETval('sfx_spawn'),code=SETsto('sfx_spawn')},
WIDGET.newSlider{name="warn", x=300, y=470,w=420,color='lC',change=function()SFX.fplay('warning',SETTING.sfx_warn)end,disp=SETval('sfx_warn'),code=SETsto('sfx_warn')},
WIDGET.newSlider{name="vib", x=300, y=540,w=420,color='lN',unit=10,change=function()VIB(2)end,disp=SETval('vib'),code=SETsto('vib')},
WIDGET.newSlider{name="voc", x=300, y=610,w=420,color='lN',change=function()VOC.play('test')end,disp=SETval('voc'),code=SETsto('voc')},
WIDGET.newKey{name="mute", x=1160,y=180,w=80,color='lR',fText=TEXTURE.mute,
code=function()
@@ -93,7 +93,7 @@ scene.widgetList={
end
BGM.freshVolume()
end},
WIDGET.newSwitch{name="fine", x=1150,y=270,disp=SETval("fine"),code=function()SETTING.fine=not SETTING.fine if SETTING.fine then SFX.play('finesseError',.6)end end},
WIDGET.newSwitch{name="fine", x=1150,y=270,disp=SETval('fine'),code=function()SETTING.fine=not SETTING.fine if SETTING.fine then SFX.play('finesseError',.6)end end},
WIDGET.newSelector{name="cv", x=1100,y=380,w=200,list={'miya','naki','xiaoya'},disp=function()return cv end,code=function(i)cv=i end},
WIDGET.newButton{name="apply", x=1100,y=460,w=180,h=80,code=function()SETTING.cv=cv VOC.loadAll()end,hideF=function()return SETTING.cv==cv end},