mesDisp加入eventSet
eventSet中的规则不在覆盖,而是全部同时生效 调整部分模式的信息显示 自定义游戏可以选择部分eventSet 整理代码 警告:可能部分模式有问题,需要测试
This commit is contained in:
@@ -237,7 +237,7 @@ scene.widgetList={
|
||||
WIDGET.newKey{name="reset", x=1000,y=640,w=90, color='lY',font=50,code=pressKey"delete"},
|
||||
WIDGET.newButton{name="copy", x=1140,y=440,w=170,h=80,color='lR',font=40,code=pressKey"cC",hideF=function()return #MISSION==0 end},
|
||||
WIDGET.newButton{name="paste", x=1140,y=540,w=170,h=80,color='lB',font=40,code=pressKey"cV"},
|
||||
WIDGET.newSwitch{name="mission",x=1150,y=340,disp=CUSval("missionKill"),code=CUSrev("missionKill")},
|
||||
WIDGET.newSwitch{name="mission",x=1150,y=340,disp=CUSval('missionKill'),code=CUSrev('missionKill')},
|
||||
|
||||
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user