mesDisp加入eventSet
eventSet中的规则不在覆盖,而是全部同时生效 调整部分模式的信息显示 自定义游戏可以选择部分eventSet 整理代码 警告:可能部分模式有问题,需要测试
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@@ -10,9 +10,6 @@ return{
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bg='lightning',bgm='rectification',
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},
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slowMark=true,
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mesDisp=function(P)
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PLY.draw.drawProgress(P.modeData.pt,P.modeData.target)
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end,
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score=function(P)return{P.modeData.pt,P.stat.time}end,
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scoreDisp=function(D)return D[1].."P "..STRING.time(D[2])end,
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comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]<b[2]end,
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