diff --git a/parts/modes/custom_clear.lua b/parts/modes/custom_clear.lua index d76fee6d..01d09593 100644 --- a/parts/modes/custom_clear.lua +++ b/parts/modes/custom_clear.lua @@ -12,11 +12,6 @@ return{ end end GAME.modeEnv.dropPiece=NULL - GAME.modeEnv.mesDisp=function(P) - setFont(55) - mStr(P.stat.row,63,225) - mText(drawableText.line,63,290) - end ::BREAK_clearMode:: PLY.newPlayer(1) local AItype=GAME.modeEnv.opponent:sub(1,2) diff --git a/parts/modes/custom_puzzle.lua b/parts/modes/custom_puzzle.lua index 7aaf49d2..ab6a87cc 100644 --- a/parts/modes/custom_puzzle.lua +++ b/parts/modes/custom_puzzle.lua @@ -38,9 +38,6 @@ return{ fkey1=function(P)P.modeData.showMark=1-P.modeData.showMark end, dropPiece=puzzleCheck, mesDisp=function(P) - setFont(55) - mStr(P.stat.row,63,225) - mText(drawableText.line,63,290) PLY.draw.applyField(P) if P.modeData.showMark==0 then local mark=TEXTURE.puzzleMark