diff --git a/parts/language/dict_en.lua b/parts/language/dict_en.lua index 0211fcf6..375221f1 100644 --- a/parts/language/dict_en.lua +++ b/parts/language/dict_en.lua @@ -648,6 +648,11 @@ return{ "term", "A situation where a piece you want, often the I Tetromino (a.k.a. the Long Bar), does not spawn for a long time. This often happens, and can be deadly, for classic Tetris, but it is almost impossible for modern Tetris thanks to the Random Generator.\nWith the Random Generator, there can be at most 12 other pieces between two I Tetrominoes.", }, + {"Bone block", + "bone tgm", + "term", + "",--TODO + }, {"MPH mode", "mph", "term", diff --git a/parts/language/dict_zh.lua b/parts/language/dict_zh.lua index 918ea4ed..ab6c9f96 100644 --- a/parts/language/dict_zh.lua +++ b/parts/language/dict_zh.lua @@ -675,6 +675,11 @@ return{ "term", "指长时间不来i方块(长条),但在现代方块使用的bag7出块规则下干旱几乎不可能,平均7块就会有一个i,理论极限两个i最远中间隔12块", }, + {"骨块", + "gukuai bone tgm", + "term", + "最早的方块游戏使用的方块样式。\n很久以前的电脑没有可以显示复杂图案的屏幕,只能往上打字,所以一格方块用两个方括号[ ]表示,长得像骨头所以叫骨块。\n基于骨块的特点,本游戏把骨块重新定义为,“所有形状使用的同一个比较花眼的贴图”,不同的皮肤有不同的骨块样式。", + }, {"MPH模式", "mph", "term",