0.8.16Fantastic Global Update
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@@ -21,7 +21,7 @@ return{
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fall=8,
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freshLimit=15,
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task=function(P)
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if not(P.control and scene.cur=="play")then return end
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if not(P.control and SCN.cur=="play")then return end
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if P.atkBuffer.sum<2 then
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local p=#P.atkBuffer+1
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local B,D=P.atkBuffer,P.modeData
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@@ -73,8 +73,8 @@ return{
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or P.modeData.event<20 and 25
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or 28
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,-81,320)
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mDraw(drawableText.wave,-81,260)
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mDraw(drawableText.nextWave,-81,380)
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mText(drawableText.wave,-81,260)
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mText(drawableText.nextWave,-81,380)
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end,
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score=function(P)return{P.modeData.event,P.stat.time}end,
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scoreDisp=function(D)return D[1].." Waves "..toTime(D[2])end,
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