This commit is contained in:
MrZ_26
2020-02-04 19:38:19 +08:00
parent 12c047416c
commit 7cf9f6c5dc
112 changed files with 1113 additions and 999 deletions

View File

@@ -160,6 +160,7 @@ local keyDown,keyUp={},{}
local gamepadDown,gamepadUp={},{}
function mouseDown.intro(x,y,k)
if k==2 then
VOICE("bye")
scene.back()
else
scene.push()
@@ -172,6 +173,7 @@ function touchDown.intro(id,x,y)
end
function keyDown.intro(key)
if key=="escape"then
VOICE("bye")
scene.back()
else
scene.push()
@@ -187,13 +189,13 @@ function keyDown.mode(key)
if key=="down"then
if modeSel<#modeID then
modeSel=modeSel+1
levelSel=int(#modeLevel[modeID[modeSel]]*.4)+1
levelSel=1
SFX("move",.4)
end
elseif key=="up"then
if modeSel>1 then
modeSel=modeSel-1
levelSel=int(#modeLevel[modeID[modeSel]]*.4)+1
levelSel=1
SFX("move",.4)
end
elseif key=="left"then
@@ -201,7 +203,7 @@ function keyDown.mode(key)
levelSel=levelSel-1
end
elseif key=="right"then
if levelSel<#modeLevel[modeID[modeSel]]then
if levelSel<#modes[modeID[modeSel]].level then
levelSel=levelSel+1
end
elseif key=="return"then