联网推进37,修改ws消息分隔符,登录验证游戏版本,大改进房消息机制,准备开局系统初步

This commit is contained in:
MrZ626
2021-02-08 04:34:34 +08:00
parent 5eaea39e74
commit 7c446872cb
14 changed files with 44 additions and 31 deletions

View File

@@ -25,6 +25,7 @@ NOGAME=false
LOGIN=false
EDITING=""
WSCONN=false
LATEST_VERSION=false
FESTIVAL=
os.date"%m"=="12"and math.abs(os.date"%d"-25)<4 and"Xmas"or
os.date"%m"<"03"and math.abs(({--Spring festival dates, 1.2=2, 2.1=32, etc.

View File

@@ -71,8 +71,7 @@ return{
getNoticeFail="Couldn't get announcements",
getVersionFail="Unable to detect a new version",
versionIsNew="You are now on the latest version.",
versionIsOld="Version $1 is available now!",
oldVersion="Version $1 is available now!",
httpCode="Http status code",
jsonError="Json error",

View File

@@ -73,8 +73,7 @@ return{
getNoticeFail="Echec de l'obtention de la notice",
getVersionFail="Echec d'obtention de la dernière version",
versionIsNew="Vous êtes sur la dernière version",
versionIsOld="La version $1 est disponible !",
oldVersion="La version $1 est disponible !",
-- httpCode="Http status code",
jsonError="Erreur json",

View File

@@ -71,8 +71,7 @@ return{
getNoticeFail="Não conseguiu ter anúncios",
getVersionFail="Falha ao detectar uma versão nova",
versionIsNew="Você esta na versão mais nova.",
versionIsOld="Versão $1 esta disponível agora!",
oldVersion="Versão $1 esta disponível agora!",
-- httpCode="Http status code",
jsonError="Json error",

View File

@@ -73,8 +73,7 @@ return{
getNoticeFail="Error al buscar novedades.",
getVersionFail="Error al buscar nuevas versiones.",
versionIsNew="Esta es la versión más reciente disponible.",
versionIsOld="¡Está disponible la nueva versión $1!",
oldVersion="¡Está disponible la nueva versión $1!",
-- httpCode="Http status code",
-- jsonError="Json error",

View File

@@ -72,8 +72,7 @@ return{
getNoticeFail="拉取公告失败",
getVersionFail="检测新版本失败",
versionIsNew="游戏已是最新版本",
versionIsOld="最新版本$1可以下载了!",
oldVersion="最新版本$1可以下载了!",
httpCode="Http码",
jsonError="json错误",

View File

@@ -370,6 +370,7 @@ function PLY.newRemotePlayer(id,mini,playerData)
P.userName=playerData.name
P.userID=playerData.id
P.subID=playerData.sid
P.ready=playerData.ready
loadRemoteEnv(P,playerData.conf or{})
applyGameEnv(P)

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@@ -13,9 +13,9 @@ local function tick_httpREQ_launch(task)
if res.message=="OK"and response.code==200 then
LOG.print(res.notice,360,COLOR.sky)
if VERSION_CODE>=res.version_code then
LOG.print(text.versionIsNew,360,COLOR.sky)
LATEST_VERSION=true
else
LOG.print(string.gsub(text.versionIsOld,"$1",res.version_name),"warn")
LOG.print(string.gsub(text.oldVersion,"$1",res.version_name),"warn")
end
else
LOG.print(text.httpCode..response.code..": "..res.message,"warn")

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@@ -135,7 +135,7 @@ scene.widgetList={
else
SCN.go("login")
end
end},
end,hide=function()return not LATEST_VERSION end},
WIDGET.newButton{name="qplay", x=590,y=220,w=200,h=140,color="lBlue", font=40,code=function()loadGame(STAT.lastPlay,true)end},
WIDGET.newButton{name="setting",x=150,y=380,w=200,h=140,color="lOrange",font=40,code=goScene"setting_game"},
WIDGET.newButton{name="stat", x=370,y=380,w=200,h=140,color="lGreen", font=40,code=goScene"stat"},

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@@ -63,7 +63,7 @@ end
function scene.socketRead(mes)
local cmd=mes:sub(1,1)
local args=splitStr(mes:sub(2),":")
local args=splitStr(mes:sub(2),";")
if cmd=="J"or cmd=="L"then
textBox:push{
COLOR.lR,args[1],

View File

@@ -50,7 +50,6 @@ function scene.sceneBack()
end
function scene.sceneInit()
love.keyboard.setKeyRepeat(false)
wsWrite("C"..dumpBasicConfig())
TASK.new(TICK_wsRead)
hideChatBox=true
textBox:clear()
@@ -134,11 +133,9 @@ function scene.keyDown(key)
lastBackTime=TIME()
LOG.print(text.sureQuit,COLOR.orange)
end
elseif key=="b"then
wsWrite("B")
elseif key=="\\"then
switchChat()
else
elseif playing then
if noKey then return end
local k=keyMap.keyboard[key]
if k and k>0 then
@@ -146,6 +143,10 @@ function scene.keyDown(key)
VK[k].isDown=true
VK[k].pressTime=10
end
elseif key=="space"then
if not PLAYERS[1].ready then
wsWrite("R")
end
end
end
function scene.keyUp(key)
@@ -187,7 +188,7 @@ end
function scene.socketRead(mes)
local cmd=mes:sub(1,1)
local args=splitStr(mes:sub(2),":")
local args=splitStr(mes:sub(2),";")
if cmd=="J"or cmd=="L"then
textBox:push{
COLOR.lR,args[1],
@@ -195,13 +196,16 @@ function scene.socketRead(mes)
COLOR.Y,text[cmd=="J"and"joinRoom"or"leaveRoom"]
}
if cmd=="J"then
if tostring(USER.id)~=args[2]then
wsWrite("C"..dumpBasicConfig())
ins(playerData,{name=args[1],id=args[2],sid=tonumber(args[3])})
resetGameData("qn",playerData)
for i=1,#args do
local L=splitStr(args[i],",")
L={name=L[1],id=L[2],sid=tonumber(L[3]),conf=L[4],ready=L[5]=="1"}
if tostring(USER.id)~=L[2]then
ins(playerData,L)
else
ins(playerData,1,{name=args[1],id=args[2],sid=tonumber(args[3])})
ins(playerData,1,L)
end
end
resetGameData("qn",playerData)
else
for i=1,#playerData do
if playerData[i].id==args[2]then
@@ -243,13 +247,22 @@ function scene.socketRead(mes)
resetGameData("qn",playerData)
end
elseif cmd=="S"then
if args[1]~=tostring(USER.id)then
if args[1]~=tostring(PLAYERS[1].sid)then
for _,P in next,PLAYERS do
if P.userID==args[1]then
if P.subID==args[1]then
pumpRecording(data.decode("string","base64",args[2]),P.stream)
end
end
end
elseif cmd=="R"then
local L=PLAYERS.alive
for i=1,#L do
if L[i].subID==args[1]then
L[i].ready=true
SFX.play("reach",.6)
break
end
end
elseif cmd=="B"then
if not playing then
playing=true

View File

@@ -32,7 +32,9 @@ scene.widgetList={
WIDGET.newButton{name="chat", x=640, y=540,w=350,h=120,font=40,code=function()
wsConnect(
tick_goChatRoom,
PATH.socket..PATH.onlineChat.."?email="..urlEncode(USER.email).."&access_token="..urlEncode(USER.access_token)
PATH.socket..PATH.onlineChat..
"?email="..urlEncode(USER.email)..
"&token="..urlEncode(USER.access_token)
)
end},
WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,font=40,code=backScene},

View File

@@ -145,8 +145,9 @@ function scene.keyDown(k)
task_enterRoom,
PATH.socket..PATH.onlinePlay..
"?email="..urlEncode(USER.email)..
"&access_token="..urlEncode(USER.access_token)..
"&id="..urlEncode(rooms[selected].id)
"&token="..urlEncode(USER.access_token)..
"&id="..urlEncode(rooms[selected].id)..
"&conf="..urlEncode(dumpBasicConfig())
-- "&password="..urlEncode(password),
)
end