AITemplate小模块合并至BOT模块并优化参数样式
修改所有之前的AITemplate至新格式 启用9s的hold开关(之前有开关但是没用) 准备好cc对接相关代码模板(不能用所以注释了,需要修改)
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@@ -11,7 +11,7 @@
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4deepShape
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BlockedWells
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]]
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local min,abs,rnd=math.min,math.abs,math.random
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local min,abs=math.min,math.abs
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local ins,rem=table.insert,table.remove
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local yield=coroutine.yield
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@@ -121,7 +121,8 @@ local function getScore(field,cb,cy)
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end
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local bot_9s={}
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function bot_9s.thread(P,keys)
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function bot_9s.thread(bot)
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local P,data,keys=bot.P,bot.data,bot.keys
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while true do
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--Thinking
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yield()
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@@ -135,7 +136,7 @@ function bot_9s.thread(P,keys)
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end
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end
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for ifhold=0,P.gameEnv.holdCount>0 and 1 or 0 do
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for ifhold=0,data.hold and P.gameEnv.holdCount>0 and 1 or 0 do
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--Get block id
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local bn
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if ifhold==0 then
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@@ -192,7 +193,7 @@ function bot_9s.thread(P,keys)
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--Check if time to change target
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yield()
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if P.aiRND:random()<.00126 then
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P:changeAtkMode(rnd()<.85 and 1 or #P.atker>3 and 4 or rnd()<.3 and 2 or 3)
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P:changeAtkMode(P.aiRND:random()<.85 and 1 or #P.atker>3 and 4 or P.aiRND:random()<.3 and 2 or 3)
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end
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end
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end
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55
parts/bot/bot_cc.lua
Normal file
55
parts/bot/bot_cc.lua
Normal file
@@ -0,0 +1,55 @@
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--[[ControlID:
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1~5:mL,mR,rR,rL,rF,
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6~10:hD,sD,H,A,R,
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11~13:LL,RR,DD
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]]
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local ins,rem=table.insert,table.remove
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local yield=coroutine.yield
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local bot_cc={}
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function bot_cc:pushNewNext(id)
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self.bot:addNext(rem(self.nexts,1))
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ins(self.nexts,id)
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end
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function bot_cc:thread()
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local P,keys=self.P,self.keys
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local ccBot=self.ccBot
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while true do
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--Start thinking
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yield()
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ccBot:think()
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--Poll keys
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local success,result,dest,hold,move
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repeat
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yield()
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success,result,dest,hold,move=ccBot:getMove()
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until not success or result==0 or result==2
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if not success then break end
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if result==2 then
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break
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elseif result==0 then
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dest[5],dest[6]=dest[1][1],dest[1][2]
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dest[7],dest[8]=dest[2][1],dest[2][2]
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dest[1],dest[2]=dest[3][1],dest[3][2]
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dest[3],dest[4]=dest[4][1],dest[4][2]
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P.AI_dest=dest
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if hold then keys[1]=8 end--Hold
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while move[1]do
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local m=rem(move,1)
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if m<4 then
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ins(keys,m+1)
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elseif not P.AIdata._20G then
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ins(keys,13)
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end
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end
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ins(keys,6)
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end
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--Check if time to change target
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yield()
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if P.aiRND:random()<.00126 then
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P:changeAtkMode(P.aiRND:random()<.85 and 1 or #P.atker>3 and 4 or P.aiRND:random()<.3 and 2 or 3)
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end
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end
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end
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return bot_cc
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@@ -1,4 +1,4 @@
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local rem=table.remove
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local ins,rem=table.insert,table.remove
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local baseBot={
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pushNewNext=NULL,
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@@ -9,59 +9,103 @@ local baseBot={
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}
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function baseBot.update(bot)
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local P=bot.P
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local keys=bot.keys
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if P.control and P.waiting==-1 then
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local keyQueue=bot.keys
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bot.delay=bot.delay-1
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if not keyQueue[1]then
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if not keys[1]then
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if bot.runningThread then
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pcall(bot.runningThread)
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if not pcall(bot.runningThread)then
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P:destroyBot()
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end
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else
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P:act_hardDrop()
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end
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elseif bot.delay<=0 then
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bot.delay=bot.delay0*.5
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P:pressKey(keyQueue[1])P:releaseKey(keyQueue[1])
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rem(keyQueue,1)
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P:pressKey(keys[1])P:releaseKey(keys[1])
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rem(keys,1)
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end
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end
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end
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local function undefMethod(self,k)
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print('warn',"Undefined method: "..k)
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print("Undefined method: "..k)
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self[k]=NULL
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return NULL
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end
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local botMeta={__index=undefMethod}
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return{
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new=function(P,data)
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local bot={P=P}
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if data.type=="CC"then
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-- local ccBot=require"parts.bot.cc_wrapper"
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-- setmetatable(bot,{__index=function(self,method)
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-- if ccBot[method]then
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-- ccBot[method](ccBot)
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-- elseif baseBot[method]then
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-- baseBot[method](self)
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-- else
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-- undefMethod(self,method)
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-- end
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-- end})
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setmetatable(bot,botMeta)
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elseif data.type=="9S"or true then--9s or else
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TABLE.cover(baseBot,bot)
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TABLE.cover(require"parts.bot.bot_9s",bot)
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bot.P:setRS('TRS')
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bot.runningThread=coroutine.wrap(bot.thread)
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bot.keys={}
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bot.delay=data.delay
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bot.delay0=data.delay
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bot.runningThread(P,bot.keys)
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setmetatable(bot,botMeta)
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end
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return bot
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local BOT={}
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local AISpeed={60,50,40,30,20,14,10,6,4,3}
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function BOT.template(arg)
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if arg.type=='CC'then
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if not arg.hold then arg.hold=false else arg.hold=true end
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return{
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type='CC',
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next=arg.next,
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hold=arg.hold,
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delay=AISpeed[arg.speedLV],
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["args.node"]=arg.node,
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}
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elseif arg.type=='9S'then
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return{
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type='9S',
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delay=math.floor(AISpeed[arg.speedLV]),
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hold=arg.hold,
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}
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end
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}
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end
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function BOT.new(P,data)
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local bot={P=P,data=data}
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if data.type=="CC"then
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-- P:setRS('SRS')
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-- bot.keys={}
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-- bot.nexts={}
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-- bot.delay=data.delay
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-- bot.delay0=data.delay
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-- if P.gameEnv.holdCount and P.gameEnv.holdCount>1 then P:setHold(1)end
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-- local cc=require"parts.bot.cc_wrapper"
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-- local opt,wei=cc.getConf()
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-- wei:fastWeights()
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-- opt:setHold(P.AIdata.hold)
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-- opt:set20G(P.AIdata._20G)
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-- opt:setBag(P.AIdata.bag=='bag')
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-- opt:setNode(P.AIdata.node)
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-- bot.ccBot=cc.new(opt,wei)
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-- local cc_lua=require"parts.bot.bot_cc"
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-- setmetatable(bot,{__index=function(self,k)
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-- if self.ccBot[k]then
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-- self.ccBot[k](self.ccBot)
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-- elseif cc_lua[k]then
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-- cc_lua[k](self)
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-- elseif baseBot[k]then
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-- baseBot[k](self)
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-- end
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-- end})
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-- for i,B in next,P.gameEnv.nextQueue do
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-- if i<=data.next then
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-- bot:addNext(B.id)
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-- else
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-- ins(bot.nexts,B.id)
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-- end
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-- end
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-- bot.runningThread=coroutine.wrap(cc_lua.thread)
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-- bot.runningThread(bot)
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setmetatable(bot,botMeta)
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elseif data.type=="9S"or true then--9s or else
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TABLE.cover(baseBot,bot)
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TABLE.cover(require"parts.bot.bot_9s",bot)
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P:setRS('TRS')
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bot.keys={}
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bot.delay=data.delay
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bot.delay0=data.delay
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bot.runningThread=coroutine.wrap(bot.thread)
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bot.runningThread(bot)
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setmetatable(bot,botMeta)
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end
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return bot
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end
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return BOT
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