Alpha V0.7.12

This commit is contained in:
MrZ_26
2020-02-04 19:32:38 +08:00
parent 4af2126254
commit 72dcb84662
19 changed files with 934 additions and 798 deletions

View File

@@ -1,7 +1,6 @@
return{
royale_remain=function(n)
return "剩余 "..n.." 名玩家"
end,
atkModeName={"随机","徽章","击杀","反击"},
royale_remain=function(n)return"剩余 "..n.." 名玩家"end,
cmb={nil,nil,"3 Combo","4 Combo","5 Combo","6 Combo","7 Combo","8 Combo","9 Combo","10 Combo!","11 Combo!","12 Combo!","13 Combo!","14 Combo!","15 Combo!","16 Combo!","17 Combo!","18 Combo!","19 Combo!","MEGACMB"},
techrash="Techrash",
techrashB2B="Techrash B2B",
@@ -45,7 +44,7 @@ return{
next=nil,
hold={"",""},
sequence={"bag7","his4","随机"},
visible={"可见","半隐","全隐"},
visible={"可见","半隐","全隐","瞬隐"},
target={10,20,40,100,200,500,1000,""},
freshLimit={0,8,15,""},
opponent={"无电脑",1,2,3,4,5,6,7,8,9,10,11},
@@ -58,15 +57,16 @@ return{
setting2Help="方向键选择/翻页,回车修改,esc返回",
actName={"左移:","右移:","顺时针旋转:","时针旋转:","180°旋转","硬降:","软降:","暂存:","切换攻击:","重新开始:","左瞬移:","右瞬移:","软降到底:"},
actName={"左移:","右移:","顺时针旋转:","时针旋转:","180°旋转","硬降:","软降:","暂存:","切换攻击:","重新开始:","左瞬移:","右瞬移:","软降到底:"},
modeName={
[0]="自定义",
"竞速","马拉松","经典","","无尽","单挑","仅TSD","隐形","挖掘","生存","科研",
"竞速","马拉松","大师","经典","","无尽","单挑","仅TSD","隐形","挖掘","生存","科研",
"全清训练","全清挑战","41人混战","99人混战","干旱","多人",
},
modeInfo={
sprint="挑战世界纪录",
marathon="尝试坚持到最后",
master="成为方块大师",
classic="高速经典",
zen="无重力消除200行",
infinite="科研沙盒",
@@ -125,69 +125,71 @@ return{
group="官方QQ群",
ButtonText={
main={
"开始",
"设置",
"统计信息",
"帮助",
"退出",
play="开始",
setting="设置",
stat="统计信息",
help="帮助",
quit="退出",
},
mode={
"Λ",
"v",
"<",
">",
"开始",
"自定义(C)",
"返回",
up="Λ",
down="v",
left="<",
right=">",
start="开始",
custom="自定义(C)",
back="返回",
},
custom={
"Λ",
"v",
"<",
">",
"开始",
"返回",
up="Λ",
down="v",
left="<",
right=">",
start="开始",
back="返回",
},
play={
back="返回",
},
setting={
function()return setting.ghost and"阴影 "or"阴影 "end,
function()return setting.center and"旋转中心 "or"旋转中心 "end,
"-",
"+",
"-",
"+",
"-",
"+",
"-",
"+",
function()return setting.sfx and"音效 开"or"音效 关"end,
function()return setting.bgm and"音乐 "or"音乐 "end,
function()return "震动强度:"..setting.vib end,
function()return setting.fullscreen and"全屏 开"or"全屏 关"end,
function()return setting.bgblock and"背景动画 开"or"背景动画 关"end,
function()return"绘制帧:"..setting.frameMul.."%"end,
"控制设置",
"触摸设置",
function()return langName[setting.lang]end,
"保存&返回",
ghost=function()return setting.ghost and"阴影:"or"阴影:"end,
center=function()return setting.center and"旋转中心:"or"旋转中心:"end,
grid=function()return setting.grid and"网格:开"or"网格:关"end,
swap=function()return setting.swap and"目标选择:组合键"or"目标选择:循环"end,
dasD="-",dasU="+",
arrD="-",arrU="+",
sddasD="-",sddasU="+",
sdarrD="-",sdarrU="+",
sfx=function()return setting.sfx and"音效:开"or"音效:关"end,
bgm=function()return setting.bgm and"音乐:开"or"音乐:关"end,
vib=function()return "震动强度:"..setting.vib end,
fullscreen=function()return setting.fullscreen and"全屏:"or"全屏:"end,
bgblock=function()return setting.bgblock and"背景动画:开"or"背景动画:关"end,
frame=function()return"绘制帧:"..setting.frameMul.."%"end,
control="控制设置",
touch="触摸设置",
lang=function()return langName[setting.lang]end,
back="保存&返回",
},
setting2={
"返回",
back="返回",
},
setting3={
"返回",
function()return setting.virtualkeySwitch and"隐藏虚拟按键"or"显示虚拟按键"end,
"默认组合",
function()return text.snapLevelName[snapLevel]end,
function()return percent0to5[setting.virtualkeyAlpha]end,
"图标",
"大小",
back="返回",
hide=function()return setting.virtualkeySwitch and"隐藏虚拟按键"or"显示虚拟按键"end,
default="默认组合",
snap=function()return text.snapLevelName[snapLevel]end,
alpha=function()return percent0to5[setting.virtualkeyAlpha]end,
icon="图标",
size="大小",
},
help={
"返回",
"作者QQ",
back="返回",
qq="作者QQ",
},
stat={
"返回",
back="返回",
path="打开存储目录",
},
},
}--中文→

View File

@@ -1,7 +1,6 @@
return{
royale_remain=function(n)
return n.." Players Remain"
end,
atkModeName={"Random","Badges","K.O.s","Counters"},
royale_remain=function(n)return n.." Players Remain"end,
cmb={nil,nil,"3 Combo","4 Combo","5 Combo","6 Combo","7 Combo","8 Combo","9 Combo","10 Combo!","11 Combo!","12 Combo!","13 Combo!","14 Combo!","15 Combo!","16 Combo!","17 Combo!","18 Combo!","19 Combo!","MEGACMB"},
techrash="Techrash",
techrashB2B="Techrash B2B",
@@ -45,7 +44,7 @@ return{
next=nil,
hold={"on","off"},
sequence={"bag7","his4","random"},
visible={"normal","time","invisible"},
visible={"normal","time","invisible","sudden"},
target={10,20,40,100,200,500,1000,""},
freshLimit={0,8,15,""},
opponent={"No CPU",1,2,3,4,5,6,7,8,9,10,11},
@@ -61,12 +60,13 @@ return{
actName={"Move Left:","Move Right:","Rotate Right:","Rotate Left:","Rotate Flip:","Hard Drop:","Soft Drop:","Hold:","Swap:","Restart:","Instant Left:","Instant Right:","Ins Down:"},
modeName={
[0]="Custom",
"Sprint","Marathon","Classic","Zen","Infinite","1v1","TSD-only","Blind","Dig","Survivor","Tech",
"Sprint","Marathon","Master","Classic","Zen","Infinite","1v1","TSD-only","Blind","Dig","Survivor","Tech",
"PC Train","PC Challenge","Techmino41","Techmino99","Drought","Hotseat",
},
modeInfo={
sprint="Speed run",
marathon="Survive and reach target",
master="To be Grand Master",
classic="Vintage car drag racing",
zen="Clear 200 Lines without gravity",
infinite="Infinite game,infinite happiness",
@@ -125,69 +125,75 @@ return{
group="Official QQ Group",
ButtonText={
main={
"Play",
"Settings",
"Statistics",
"Help",
"Quit",
play="Play",
setting="Settings",
stat="Statistics",
help="Help",
quit="Quit",
},
mode={
"Λ",
"v",
"<",
">",
"Start",
"Custom(C)",
"Back",
up="Λ",
down="v",
left="<",
right=">",
start="Start",
custom="Custom(C)",
back="Back",
},
custom={
"Λ",
"v",
"<",
">",
"Start",
"Back",
up="Λ",
down="v",
left="<",
right=">",
start="Start",
back="Back",
},
play={
back="Back",
},
setting={
function()return setting.ghost and"Ghost:ON"or"Ghost:OFF"end,
function()return setting.center and"Center:ON"or"Center:OFF"end,
"-",
"+",
"-",
"+",
"-",
"+",
"-",
"+",
function()return setting.sfx and"SFX:on"or"SFX:off"end,
function()return setting.bgm and"BGM:on"or"BGM:off"end,
function()return "Vibrate level:"..setting.vib end,
function()return setting.fullscreen and"Fullscreen:on"or"Fullscreen:off"end,
function()return setting.bgblock and"BG animation:on"or"BG animation:off"end,
function()return"FrameDraw:"..setting.frameMul.."%"end,
"Control settings",
"Touch settings",
function()return langName[setting.lang]end,
"Save&Back",
ghost=function()return setting.ghost and"Ghost:ON"or"Ghost:OFF"end,
center=function()return setting.center and"Center:ON"or"Center:OFF"end,
grid=function()return setting.grid and"Grid:ON"or"Grid:OFF"end,
swap=function()return setting.swap and"Swap:comboKey"or"Swap:loop"end,
dasD="-",
dasU="+",
arrD="-",
arrU="+",
sddasD="-",
sddasU="+",
sdarrD="-",
sdarrU="+",
sfx=function()return setting.sfx and"SFX:ON"or"SFX:off"end,
bgm=function()return setting.bgm and"BGM:ON"or"BGM:off"end,
vib=function()return "Vibrate level:"..setting.vib end,
fullscreen=function()return setting.fullscreen and"Fullscreen:ON"or"Fullscreen:off"end,
bgblock=function()return setting.bgblock and"BG animation:ON"or"BG animation:off"end,
frame=function()return"FrameDraw:"..setting.frameMul.."%"end,
control="Control settings",
touch="Touch settings",
lang=function()return langName[setting.lang]end,
back="Save&Back",
},
setting2={
"Back",
back="Back",
},
setting3={
"Back",
function()return setting.virtualkeySwitch and"Hide Virtual Key"or"Show Virtual Key"end,
"Defaults",
function()return text.snapLevelName[snapLevel]end,
function()return percent0to5[setting.virtualkeyAlpha]end,
"Icon",
"Size",
back="Back",
hide=function()return setting.virtualkeySwitch and"Hide Virtual Key"or"Show Virtual Key"end,
default="Defaults",
snap=function()return text.snapLevelName[snapLevel]end,
alpha=function()return percent0to5[setting.virtualkeyAlpha]end,
icon="Icon",
size="Size",
},
help={
"Back",
"Author's qq",
back="Back",
qq="Author's qq",
},
stat={
"Back",
back="Back",
path="Open Data Folder",
},
}
}