v0.11.1:小Z更新

This commit is contained in:
MrZ626
2020-10-01 22:04:24 +08:00
parent 0e2698792b
commit 71fec8b497
179 changed files with 1894 additions and 915 deletions

View File

@@ -185,7 +185,6 @@ function pasteBoard(str)
if fX~=1 then
return
else
fY=fY+1
break
end
end
@@ -320,6 +319,12 @@ function freshMostDangerous()
m2=h
end
end
for i=1,#players.alive do
if players.alive[i].atkMode==3 then
players.alive[i]:freshTarget()
end
end
end
function freshMostBadge()
game.mostBadge,game.secBadge=nil
@@ -335,6 +340,12 @@ function freshMostBadge()
m2=b
end
end
for i=1,#players.alive do
if players.alive[i].atkMode==4 then
players.alive[i]:freshTarget()
end
end
end
function royaleLevelup()
game.stage=game.stage+1
@@ -443,6 +454,11 @@ function resetGameData()
for i=1,#players do
players[i]:changeAtk(randomTarget(players[i]))
end
game.stage=nil
game.mostBadge=nil
game.secBadge=nil
game.mostDangerous=nil
game.secDangerous=nil
game.stage=1
game.garbageSpeed=.3
end
@@ -452,6 +468,7 @@ function resetGameData()
collectgarbage()
end
function resetPartGameData(replaying)
TASK.removeTask_code(TICK.autoPause)
if players[1]and not game.replaying then
mergeStat(stat,players[1].stat)
end
@@ -493,6 +510,11 @@ function resetPartGameData(replaying)
for i=1,#players do
players[i]:changeAtk(randomTarget(players[i]))
end
game.stage=nil
game.mostBadge=nil
game.secBadge=nil
game.mostDangerous=nil
game.secDangerous=nil
game.stage=1
game.garbageSpeed=.3
end