整理代码
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@@ -1,19 +1,17 @@
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local gc=love.graphics
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local abs=math.abs
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local max,min,sin,cos=math.max,math.min,math.sin,math.cos
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local rnd=math.random
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local scene={}
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local t1,t2,r
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local t1,t2,animateType
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function scene.sceneInit()
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BG.set()
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BGM.play()
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t1,t2=0,0--Timer
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r={}--Random animation type
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for i=1,8 do r[i]=rnd(5)end
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animateType={rnd(5),rnd(5),rnd(5),rnd(5),rnd(5),rnd(5),rnd(5),rnd(5)}--Random animation type
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end
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function scene.mouseDown(_,_,k)
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@@ -83,10 +81,10 @@ function scene.draw()
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if t>0 then
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gc.push("transform")
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gc.setColor(1,1,1,min(t*.025,1))
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titleTransform[r[i]](t,i)
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titleTransform[animateType[i]](t,i)
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local dt=(t1+62-5*i)%300
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if dt<20 then
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gc.translate(0,abs(10-dt)-10)
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gc.translate(0,math.abs(10-dt)-10)
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end
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gc.polygon("line",L[i])
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gc.pop()
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