Merge commit 'f8f115de10b4ef7818cf58bc03c9d75700e425b0' into test-new-mode-system

This commit is contained in:
MrZ626
2021-12-27 14:26:32 +08:00
62 changed files with 953 additions and 655 deletions

View File

@@ -7,6 +7,7 @@ local gc_draw,gc_rectangle,gc_line,gc_printf=gc.draw,gc.rectangle,gc.line,gc.pri
local ins,rem=table.insert,table.remove
local int,rnd=math.floor,math.random
local approach=MATH.expApproach
local SETTING,GAME,SCR=SETTING,GAME,SCR
local PLAYERS=PLAYERS
@@ -110,23 +111,7 @@ end
function saveSettings()
return saveFile(SETTING,'conf/settings')
end
function applyLanguage()
text=LANG.get(SETTING.locale)
WIDGET.setLang(text.WidgetText)
for k,v in next,TEXTOBJ do
if rawget(text,k)then
v:set(text[k])
end
end
end
function applyCursor()
love.mouse.setVisible(SETTING.sysCursor)
end
function applyFullscreen()
love.window.setFullscreen(SETTING.fullscreen)
love.resize(gc.getWidth(),gc.getHeight())
end
do--function applyBlockSatur,applyFieldSatur(mode)
do--function applySettings()
local saturateValues={
normal={0,1},
soft={.2,.7},
@@ -134,58 +119,79 @@ do--function applyBlockSatur,applyFieldSatur(mode)
light={.2,.8},
color={-.2,1.2},
}
function applyBlockSatur(mode)
local m=saturateValues[mode]or saturateValues.normal
function applySettings()
--Apply fullscreen
love.window.setFullscreen(SETTING.fullscreen)
love.resize(gc.getWidth(),gc.getHeight())
--Apply Zframework setting
Z.setClickFX(SETTING.clickFX)
Z.setFrameMul(SETTING.frameMul)
Z.setPowerInfo(SETTING.powerInfo)
Z.setCleanCanvas(SETTING.cleanCanvas)
--Apply VK shape
VK.setShape(SETTING.VKSkin)
--Apply sound
love.audio.setVolume(SETTING.mainVol)
BGM.setVol(SETTING.bgm)
SFX.setVol(SETTING.sfx)
VOC.setVol(SETTING.voc)
--Apply saturs
local m
m=saturateValues[SETTING.blockSatur]or saturateValues.normal
SHADER.blockSatur:send('b',m[1])
SHADER.blockSatur:send('k',m[2])
end
function applyFieldSatur(mode)
local m=saturateValues[mode]or saturateValues.normal
m=saturateValues[SETTING.fieldSatur]or saturateValues.normal
SHADER.fieldSatur:send('b',m[1])
SHADER.fieldSatur:send('k',m[2])
end
end
function applyBG()
if SETTING.bg=='on'then
BG.unlock()
BG.set()
elseif SETTING.bg=='off'then
BG.unlock()
BG.set('gray')
BG.send(SETTING.bgAlpha)
BG.lock()
elseif SETTING.bg=='custom'then
if love.filesystem.getInfo('conf/customBG')then
local res,image=pcall(gc.newImage,love.filesystem.newFile('conf/customBG'))
if res then
BG.unlock()
BG.set('custom')
gc.setDefaultFilter('linear','linear')
BG.send(SETTING.bgAlpha,image)
gc.setDefaultFilter('nearest','nearest')
BG.lock()
else
MES.new('error',text.customBGloadFailed)
--Apply language
text=LANG.get(SETTING.locale)
WIDGET.setLang(text.WidgetText)
for k,v in next,TEXTOBJ do
if rawget(text,k)then
v:set(text[k])
end
end
--Apply cursor
love.mouse.setVisible(SETTING.sysCursor)
--Apply BG
if SETTING.bg=='on'then
BG.unlock()
BG.set()
elseif SETTING.bg=='off'then
BG.unlock()
BG.set('gray')
BG.send(SETTING.bgAlpha)
BG.lock()
elseif SETTING.bg=='custom'then
if love.filesystem.getInfo('conf/customBG')then
local res,image=pcall(gc.newImage,love.filesystem.newFile('conf/customBG'))
if res then
BG.unlock()
BG.set('custom')
gc.setDefaultFilter('linear','linear')
BG.send(SETTING.bgAlpha,image)
gc.setDefaultFilter('nearest','nearest')
BG.lock()
else
MES.new('error',text.customBGloadFailed)
end
else--Switch off when custom BG not found
SETTING.bg='off'
BG.unlock()
BG.set('gray')
BG.send(SETTING.bgAlpha)
BG.lock()
end
else
SETTING.bg='off'
applyBG()
end
end
end
function applyAllSettings()
applyFullscreen()
love.audio.setVolume(SETTING.mainVol)
VK.setShape(SETTING.VKSkin)
BGM.setVol(SETTING.bgm)
SFX.setVol(SETTING.sfx)
VOC.setVol(SETTING.voc)
applyBlockSatur(SETTING.blockSatur)
applyFieldSatur(SETTING.fieldSatur)
applyLanguage()
applyCursor()
applyBG()
end
--Royale mode
function randomTarget(P)--Return a random opponent for P
@@ -770,7 +776,7 @@ do--function resetGameData(args)
end
do--function checkWarning()
local max=math.max
function checkWarning()
function checkWarning(dt)
local P1=PLAYERS[1]
if P1.alive then
if P1.frameRun%26==0 then
@@ -790,7 +796,7 @@ do--function checkWarning()
end
local _=GAME.warnLVL
if _<GAME.warnLVL0 then
_=_*.95+GAME.warnLVL0*.05
_=approach(_,GAME.warnLVL0,dt*6)
elseif _>0 then
_=max(_-.026,0)
end