合并自定义游戏场景和自定义-高级场景,修改场景模块指定滚动距离的变量名
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@@ -434,10 +434,6 @@ return{
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field="场地编辑(F)",
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sequence="序列编辑(S)",
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mission="任务编辑(M)",
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},
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custom_advance={
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title="自定义游戏",
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subTitle="高级",
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nextCount="Next",
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holdCount="Hold",
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@@ -450,6 +446,7 @@ return{
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opponent="对手",
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life="命数",
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pushSpeed="上涨速度",
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garbageSpeed="垃圾行速度",
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bufferLimit="缓冲上限",
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heightLimit="高度上限",
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