合并自定义游戏场景和自定义-高级场景,修改场景模块指定滚动距离的变量名
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@@ -435,10 +435,6 @@ return{
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field="Edit Field (F)",
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sequence="Edit Sequence (S)",
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mission="Edit Mission (M)",
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},
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custom_advance={
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title="Custom Game",
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subTitle="Advance",
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nextCount="Next",
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holdCount="Hold",
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@@ -450,7 +446,8 @@ return{
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freshLimit="Lock Reset Limit",
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opponent="Opponent",
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life="Lives",
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pushSpeed="Garbage Speed",
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pushSpeed="Push Speed",
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garbageSpeed="Garbage Speed",
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bufferLimit="Buffer Limit",
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heightLimit="Height Limit",
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@@ -407,10 +407,6 @@ return{
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field="Modifier la matrice (F)",
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sequence="Modifier la séquence (S)",
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mission="Modifier la mission(M)",
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},
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custom_advance={
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title="Mode personnalisé",
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subTitle="Avancer",
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nextCount="Prévisualisations de pièces",
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holdCount="Réserve",
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@@ -422,7 +418,8 @@ return{
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freshLimit="Limite de réinit. du délai de verrouillage",
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opponent="Adversaire",
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life="Vie",
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pushSpeed="Vitesse des lignes indésirables",
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-- pushSpeed="Push Speed",
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garbageSpeed="Vitesse des lignes indésirables",
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-- bufferLimit="Buffer Limit",
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-- heightLimit="Height Limit",
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@@ -434,10 +434,6 @@ return{
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field="Editar Tab. (F)",
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sequence="Editar Sequência (S)",
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mission="Editar Missão (M)",
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},
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custom_advance={
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title="Jogo Person.",
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subTitle="Avançado",
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nextCount="Prox.",
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holdCount="Segurar",
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@@ -449,7 +445,8 @@ return{
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freshLimit="Limite Reset de Trava",
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opponent="Oponente",
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life="Vidas",
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pushSpeed="Velocidade De Lixo",
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pushSpeed="Garbage Speed",
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-- garbageSpeed="Velocidade De Lixo",
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-- bufferLimit="Buffer Limit",
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-- heightLimit="Height Limit",
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@@ -408,10 +408,6 @@ return{
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field="Editar Tablero (F)",
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sequence="Editar Secuencia (S)",
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mission="Editar Misiones (M)",
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},
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custom_advance={
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title="Juego Personalizado",
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subTitle="Avanzado",
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nextCount="Siguiente",
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holdCount="Reserva",
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@@ -423,7 +419,8 @@ return{
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freshLimit="Límite de Reinicio LD",
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opponent="Oponente",
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life="Vida",
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pushSpeed="Velocidad de Basura",
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-- pushSpeed="Garbage Speed",
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garbageSpeed="Velocidad de Basura",
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-- bufferLimit="Buffer Limit",
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-- heightLimit="Height Limit",
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@@ -283,10 +283,6 @@ return{
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field="Edit Field (F)",
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sequence="Edit Sequence (S)",
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mission="Edit Mission (M)",
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},
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custom_advance={
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title="!@#$%^&*",
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subTitle="##",
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nextCount="→",
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holdCount="[ ]",
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@@ -298,7 +294,8 @@ return{
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freshLimit="@",
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opponent="^_^",
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life="<R>",
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pushSpeed="_↑_↑_",
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pushSpeed="_↑__",
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garbageSpeed="#↑↑",
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bufferLimit="^↑",
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heightLimit="#↑",
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@@ -434,10 +434,6 @@ return{
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field="场地编辑(F)",
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sequence="序列编辑(S)",
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mission="任务编辑(M)",
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},
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custom_advance={
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title="自定义游戏",
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subTitle="高级",
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nextCount="Next",
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holdCount="Hold",
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@@ -450,6 +446,7 @@ return{
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opponent="对手",
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life="命数",
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pushSpeed="上涨速度",
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garbageSpeed="垃圾行速度",
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bufferLimit="缓冲上限",
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heightLimit="高度上限",
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@@ -79,8 +79,7 @@ return{
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},
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customGame={
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mod="模组(F1)",
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},
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custom_advance={
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nextCount="预览个数",
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holdCount="暂存个数",
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infHold="无限暂存",
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