新增小亚语音包(立绘等待更新)

This commit is contained in:
MrZ626
2021-07-13 00:29:16 +08:00
parent ce8e2597fe
commit 701e4bbdbb
51 changed files with 6 additions and 3 deletions

View File

@@ -106,12 +106,13 @@ IMG.init{
pay1='mess/pay1.png', pay1='mess/pay1.png',
pay2='mess/pay2.png', pay2='mess/pay2.png',
nakiCH='characters/nakiharu.png',
miyaCH='characters/miya.png', miyaCH='characters/miya.png',
miyaF1='characters/miya_f1.png', miyaF1='characters/miya_f1.png',
miyaF2='characters/miya_f2.png', miyaF2='characters/miya_f2.png',
miyaF3='characters/miya_f3.png', miyaF3='characters/miya_f3.png',
miyaF4='characters/miya_f4.png', miyaF4='characters/miya_f4.png',
nakiCH='characters/nakiharu.png',
xiaoyaCH='characters/xiaoya.png',
electric='characters/electric.png', electric='characters/electric.png',
hbm='characters/hbm.png', hbm='characters/hbm.png',

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After

Width:  |  Height:  |  Size: 62 KiB

View File

@@ -59,6 +59,8 @@ function scene.draw()
gc.draw(IMG.miyaF4,129,98+3*sin(t*.5)) gc.draw(IMG.miyaF4,129,98+3*sin(t*.5))
elseif cv=="naki"then elseif cv=="naki"then
gc.draw(IMG.nakiCH,-30) gc.draw(IMG.nakiCH,-30)
elseif cv=="xiaoya"then
gc.draw(IMG.xiaoyaCH,-30)
end end
gc.translate(-x,-y) gc.translate(-x,-y)
end end
@@ -77,8 +79,8 @@ scene.widgetList={
WIDGET.newSlider{name="vib", x=300, y=540,w=420,color='lN',unit=10,change=function()VIB(2)end,disp=SETval("vib"),code=SETsto("vib")}, WIDGET.newSlider{name="vib", x=300, y=540,w=420,color='lN',unit=10,change=function()VIB(2)end,disp=SETval("vib"),code=SETsto("vib")},
WIDGET.newSlider{name="voc", x=300, y=610,w=420,color='lN',change=function()VOC.play('test')end,disp=SETval("voc"),code=SETsto("voc")}, WIDGET.newSlider{name="voc", x=300, y=610,w=420,color='lN',change=function()VOC.play('test')end,disp=SETval("voc"),code=SETsto("voc")},
WIDGET.newSwitch{name="fine", x=1150, y=230,disp=SETval("fine"),code=function()SETTING.fine=not SETTING.fine if SETTING.fine then SFX.play('finesseError',.6)end end}, WIDGET.newSwitch{name="fine", x=1150, y=230,disp=SETval("fine"),code=function()SETTING.fine=not SETTING.fine if SETTING.fine then SFX.play('finesseError',.6)end end},
WIDGET.newSelector{name="cv", x=1100, y=380,w=200, list={'miya','naki'},disp=function()return cv end,code=function(i)cv=i end}, WIDGET.newSelector{name="cv", x=1100, y=380,w=200,list={'miya','naki','xiaoya'},disp=function()return cv end,code=function(i)cv=i end},
WIDGET.newButton{name="apply", x=1100, y=460,w=180,h=80, code=function()SETTING.cv=cv VOC.loadAll()end,hideF=function()return SETTING.cv==cv end}, WIDGET.newButton{name="apply", x=1100, y=460,w=180,h=80,code=function()SETTING.cv=cv VOC.loadAll()end,hideF=function()return SETTING.cv==cv end},
WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,fText=TEXTURE.back,code=backScene}, WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
} }