整理代码,freshTime改为倒计时,修复hold后锁延刷新次数错误问题
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@@ -225,6 +225,7 @@ local function applyGameEnv(P)--Finish gameEnv processing
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P._20G=ENV.drop==0
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P.dropDelay=ENV.drop
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P.lockDelay=ENV.lock
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P.freshTime=ENV.freshLimit
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P.color={}
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for _=1,7 do
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