修改进控制台音效
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@@ -14,12 +14,10 @@ local widgetX0={
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}
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}
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local enterConsole=coroutine.wrap(function()
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local enterConsole=coroutine.wrap(function()
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while true do
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while true do
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SFX.play('ren_'..math.random(5,6))YIELD()
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Snd('bell',.3,'A4',.5,'E5',1,coin('A5','B5'))YIELD()
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SFX.play('ren_'..math.random(7,8))YIELD()
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Snd('bell',.3,'A4',.5,'F5',1,coin('C6','D6'))YIELD()
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SFX.play('ren_'..math.random(9,10))YIELD()
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Snd('bell',.3,'A4',.5,'G5',1,coin('E6','G6'))YIELD()
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SFX.play('ren_9')SFX.play('ren_11')SFX.play('ren_mega')
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Snd('bell',.3,'A4',.5,'A5',1,'A6')SFX.play('ren_mega')SCN.go('app_console')YIELD()
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SCN.go('app_console')
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YIELD()
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end
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end
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end)
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end)
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function scene.sceneInit()
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function scene.sceneInit()
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