diff --git a/parts/scenes/lang.lua b/parts/scenes/lang.lua index aee499d1..6ed869aa 100644 --- a/parts/scenes/lang.lua +++ b/parts/scenes/lang.lua @@ -1,19 +1,35 @@ +local langList={ + "中文", + "全中文", + "就这?", + "English", + "Français", + "Español", + "Português", + "?????", +} + local scene={} function scene.sceneBack() FILE.save(SETTING,'conf/settings') end -local function setLang(n)return function()SETTING.lang=n LANG.set(n)end end +local function setLang(n) + SETTING.lang=n + LANG.set(n) + TEXT.show(langList[n],640,500,100,'appear',.626) +end +local function _setLang(n)return function()setLang(n)end end scene.widgetList={ - WIDGET.newButton{name="zh", x=200, y=100,w=200,h=120,fText="中文", color='R',font=35,code=setLang(1)}, - WIDGET.newButton{name="zh2", x=420, y=100,w=200,h=120,fText="全中文", color='dR',font=35,code=setLang(2)}, - WIDGET.newButton{name="yygq", x=640, y=100,w=200,h=120,fText="就这?", color='D',font=35,code=setLang(3)}, - WIDGET.newButton{name="en", x=860, y=100,w=200,h=120,fText="English", color='N',font=35,code=setLang(4)}, - WIDGET.newButton{name="fr", x=1080, y=100,w=200,h=120,fText="Français", color='lW',font=35,code=setLang(5)}, - WIDGET.newButton{name="sp", x=200, y=250,w=200,h=120,fText="Español", color='O',font=35,code=setLang(6)}, - WIDGET.newButton{name="pt", x=420, y=250,w=200,h=120,fText="Português", color='Y',font=35,code=setLang(7)}, - WIDGET.newKey{name="symbol", x=640, y=250,w=200,h=120,fText="?????", color='dH',font=35,code=setLang(8)}, + WIDGET.newButton{name="zh", x=200, y=100,w=200,h=120,fText=langList[1],color='R',font=35,code=_setLang(1)}, + WIDGET.newButton{name="zh2", x=420, y=100,w=200,h=120,fText=langList[2],color='dR',font=35,code=_setLang(2)}, + WIDGET.newButton{name="yygq", x=640, y=100,w=200,h=120,fText=langList[3],color='D',font=35,code=_setLang(3)}, + WIDGET.newButton{name="en", x=860, y=100,w=200,h=120,fText=langList[4],color='N',font=35,code=_setLang(4)}, + WIDGET.newButton{name="fr", x=1080, y=100,w=200,h=120,fText=langList[5],color='lW',font=35,code=_setLang(5)}, + WIDGET.newButton{name="sp", x=200, y=250,w=200,h=120,fText=langList[6],color='O',font=35,code=_setLang(6)}, + WIDGET.newButton{name="pt", x=420, y=250,w=200,h=120,fText=langList[7],color='Y',font=35,code=_setLang(7)}, + WIDGET.newKey{name="symbol", x=640, y=250,w=200,h=120,fText=langList[8],color='dH',font=35,code=_setLang(8)}, WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,fText=TEXTURE.back,code=backScene}, }