文件模块重构

This commit is contained in:
MrZ626
2020-12-14 18:33:48 +08:00
parent b6b87f5480
commit 654a5b9dfe
17 changed files with 76 additions and 238 deletions

View File

@@ -45,15 +45,9 @@ return{
ai_fixed="The AI is incompatible with fixed sequences.",
ai_prebag="The AI is incompatible with custom sequences.",
ai_mission="The AI is incompatible with custom missions.",
settingSaved="Settings Saved",
settingSavingError="Failed to save settings:",
keyMapSaved="Key settings saved",
keyMapSavingError="Failed to save key settings:",
VKSaved="Virtual keys saved",
VKSavingError="Failed to save virtual key configuration:",
statSavingError="Failed to save statistics:",
unlockSavingError="Failed to save unlocked content:",
recSavingError="Failed to save record:",
saveDone="Data Saved",
saveError="Failed to save:",
loadError="Failed to read:",
switchSpawnSFX="Switch on spawn SFX to play",
ranks={"D","C","B","A","S"},

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@@ -48,15 +48,9 @@ return{
ai_fixed="L'IA est incompatible avec les séquences fixes.",
ai_prebag="L'IA est incompatible avec les séquences personnalisées.",
ai_mission="L'IA est incompatible avec les missions personnalisées.",
settingSaved="Paramètres sauvegardés",
settingSavingError="Erreur de sauvegarde des paramètres :",
keyMapSaved="Touches sauvegardées.",
keyMapSavingError="Erreur de sauvegarde des touches :",
VKSaved="Touches virtuelles sauvegardées",
VKSavingError="Erreur de sauvegarde des touches virtuelles :",
statSavingError="Erreur de sauvegarde des statistiques :",
unlockSavingError="Erreur de sauvegarde du contenu débloqué :",
recSavingError="Erreur de sauvegarde des records :",
-- saveDone="Data Saved",
-- saveError="Failed to save:",
-- loadError="Failed to read:",
switchSpawnSFX="Activez les effets sonores d'apparition des pièces pour jouer",
getRank="Rang: ",

View File

@@ -48,14 +48,9 @@ return{
ai_prebag="La IA no es compatible con secuencias de piezas personalizadas.",
ai_mission="La IA no es compatible con misiones personalizadas.",
settingSaved="Cambios guardados",
settingSavingError="Error al guardar los cambios:",
keyMapSaved="Configuración de controles guardada",
keyMapSavingError="Error al guardar la configración de controles:",
VKSaved="Configuración de botones en pantalla guardada",
VKSavingError="Error al guardar la configuración de botones en pantalla:",
statSavingError="Error al guardar las estadísticas:",
unlockSavingError="Error al guardar el contenido desbloqueado:",
recSavingError="Error al guardar la grabación:",
-- saveDone="Data Saved",
-- saveError="Failed to save:",
-- loadError="Failed to read:",
switchSpawnSFX="Habilita los sonidos de aparición de las piezas ;)",
getRank="Rango obtenido:",

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@@ -38,15 +38,9 @@ return{
ai_fixed="X!!!",
ai_prebag="X!!!",
ai_mission="X!!!",
settingSaved="~~~",
settingSavingError="x!:",
keyMapSaved="~~~",
keyMapSavingError="x!:",
VKSaved="~~~",
VKSavingError="x!:",
statSavingError="x!:",
unlockSavingError="x!:",
recSavingError="x!:",
saveDone="~~~",
saveError="x!:",
loadError="x!:",
needRestart="!!*#R#*!!",
exportSuccess="~Out~",

View File

@@ -46,15 +46,9 @@ return{
ai_fixed="不能同时开启AI和固定序列",
ai_prebag="不能同时开启AI和自定义序列",
ai_mission="不能同时开启AI和自定义任务",
settingSaved="设置已保存",
settingSavingError="设置保存失败:",
keyMapSaved="键位设置已保存",
keyMapSavingError="键位保存失败:",
VKSaved="虚拟按键设置已保存",
VKSavingError="虚拟按键保存失败:",
statSavingError="统计保存失败:",
unlockSavingError="解锁保存失败:",
recSavingError="纪录保存失败:",
saveDone="保存成功!",
saveError="保存失败:",
loadError="读取失败:",
switchSpawnSFX="请开启方块出生音效",
ranks={"D","C","B","A","S"},

View File

@@ -1358,7 +1358,7 @@ end
--------------------------<Events>--------------------------
local function gameOver()--Save record
if GAME.replaying then return end
FILE.saveData()
FILE.save(STAT,"data")
local M=GAME.curMode
local R=M.getRank
if R then
@@ -1388,7 +1388,7 @@ local function gameOver()--Save record
end
end
if needSave then
FILE.saveUnlock()
FILE.save(RANKS,"unlock")
end
local D=M.score(P)
local L=M.records
@@ -1406,7 +1406,7 @@ local function gameOver()--Save record
D.date=os.date("%Y/%m/%d %H:%M")
ins(L,p+1,D)
if L[11]then L[11]=nil end
FILE.saveRecord(M.name,L)
FILE.save(L,M.name,"",true)
end
end
end

View File

@@ -82,7 +82,7 @@ function keyDown.calculator(k)
RANKS[name]=M.score and 0 or 6
end
end
FILE.saveUnlock()
FILE.save(RANKS,"unlock")
LOG.print("\68\69\86\58\85\78\76\79\67\75\65\76\76","message")
SFX.play("clear_2")
elseif v==1379e8+2626e4+1379 then

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@@ -1,5 +1,5 @@
function sceneBack.lang()
FILE.saveSetting()
FILE.save(SETTING,"settings")
end
local function setLang(n)return function()SETTING.lang=n LANG.set(n)end end

View File

@@ -70,7 +70,7 @@ function Tmr.load()
for k,v in next,m do
M[k]=v
end
M.records=FILE.loadRecord(m.name)or M.score and{}
M.records=FILE.load(m.name)or M.score and{}
if M.score then
if RANKS[M.name]==6 then
RANKS[M.name]=0

View File

@@ -117,7 +117,9 @@ function sceneBack.pause()
if not GAME.replaying then
mergeStat(STAT,PLAYERS[1].stat)
end
FILE.saveData()
if not GAME.result then
FILE.save(STAT,"data")
end
end
function keyDown.pause(key)

View File

@@ -7,7 +7,7 @@ function sceneInit.setting_game()
BG.set("space")
end
function sceneBack.setting_game()
FILE.saveSetting()
FILE.save(SETTING,"settings")
end
function Pnt.setting_game()

View File

@@ -13,7 +13,7 @@ function sceneInit.setting_key()
}
end
function sceneBack.setting_key()
FILE.saveKeyMap()
FILE.save(keyMap,"key")
end
function keyDown.setting_key(key)

View File

@@ -13,7 +13,7 @@ function sceneInit.setting_sound()
BG.set("space")
end
function sceneBack.setting_sound()
FILE.saveSetting()
FILE.save(SETTING,"settings")
end
function mouseDown.setting_sound(x,y)

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@@ -13,7 +13,7 @@ function sceneInit.setting_touch()
}
end
function sceneBack.setting_touch()
FILE.saveVK()
FILE.save(VK_org,"virtualkey")
end
local function onVK_org(x,y)

View File

@@ -2,7 +2,7 @@ function sceneInit.setting_video()
BG.set("space")
end
function sceneBack.setting_video()
FILE.saveSetting()
FILE.save(SETTING,"settings")
end
WIDGET.init("setting_video",{