挖掘模式垃圾行颜色修正
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@@ -15,7 +15,7 @@ return{
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PLY.newPlayer(1,340,15)
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local P=PLAYERS[1]
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for _=1,10 do
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P:garbageRise(13,1,P:getHolePos())
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P:garbageRise(21,1,P:getHolePos())
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end
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P.fieldBeneath=0
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end,
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