整理代码
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@@ -430,19 +430,19 @@ love.draw,love.update=nil--remove default draw/update
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function love.run()
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function love.run()
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local SCN=SCN
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local SCN=SCN
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local SETTING=SETTING
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local SETTING=SETTING
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local DISCARD=gc.discard
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local PRESENT=gc.present
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local Timer=love.timer.getTime
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local Timer=love.timer.getTime
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local STEP,WAIT=love.timer.step,love.timer.sleep
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local STEP,WAIT=love.timer.step,love.timer.sleep
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local mini=love.window.isMinimized
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local MINI=love.window.isMinimized
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local PUMP,POLL=love.event.pump,love.event.poll
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local PUMP,POLL=love.event.pump,love.event.poll
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local DISCARD=gc.discard
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local PRESENT=gc.present
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local frameTimeList={}
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local frameTimeList={}
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local lastFrame=Timer()
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local lastFrame=Timer()
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local lastFreshPow=lastFrame
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local lastFreshPow=lastFrame
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local FCT=0--Framedraw counter
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local FCT=0--Framedraw counter, from 0~99
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love.resize(gc.getWidth(),gc.getHeight())
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love.resize(gc.getWidth(),gc.getHeight())
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@@ -484,7 +484,7 @@ function love.run()
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LOG.update()
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LOG.update()
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--DRAW
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--DRAW
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if not mini()then
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if not MINI()then
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FCT=FCT+SETTING.frameMul
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FCT=FCT+SETTING.frameMul
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if FCT>=100 then
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if FCT>=100 then
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FCT=FCT-100
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FCT=FCT-100
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@@ -572,7 +572,6 @@ function love.run()
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end
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end
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if gc.getWidth()~=SCR.w then
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if gc.getWidth()~=SCR.w then
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love.resize(gc.getWidth(),gc.getHeight())
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love.resize(gc.getWidth(),gc.getHeight())
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LOG.print("Screen Resized",COLOR.yellow)
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end
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end
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end
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end
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