修正rnd出块算法的一点问题
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@@ -125,20 +125,21 @@ local seqGenerators={
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end
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end
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end,
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end,
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rnd=function(P,seq0)
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rnd=function(P,seq0)
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P:getNext(seq0[P:RND(#seq0)])
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if #seq0==1 then
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while true do
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local i=seq0[1]
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while #P.nextQueue<6 do
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while true do P:getNext(i) yield() end
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local len=#seq0
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else
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for i=1,4 do
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local len=#seq0
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local count=0
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local last=0
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repeat
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while true do
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i=seq0[P:RND(len)]
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while #P.nextQueue<6 do
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count=count+1
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local r=P:RND(len-1)
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until i~=P.nextQueue[#P.nextQueue].id or count>=len
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if r>=last then r=r+1 end
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P:getNext(i)
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P:getNext(seq0[r])
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last=r
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end
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end
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yield()
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end
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end
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yield()
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end
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end
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end,
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end,
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mess=function(P,seq0)
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mess=function(P,seq0)
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