修正三个不当颜色名

This commit is contained in:
MrZ626
2021-04-18 23:21:56 +08:00
parent 59a612c6fc
commit 63d3f02abe
33 changed files with 218 additions and 218 deletions

View File

@@ -3,10 +3,10 @@ local COLOR={
fire= {1.0, 0.4, 0.0}, fire= {1.0, 0.4, 0.0},
orange= {1.0, 0.6, 0.0}, orange= {1.0, 0.6, 0.0},
yellow= {1.0, 1.0, 0.0}, yellow= {1.0, 1.0, 0.0},
lame= {0.7, 1.0, 0.0}, lime= {0.7, 1.0, 0.0},
grass= {0.5, 1.0, 0.0}, grass= {0.5, 1.0, 0.0},
green= {0.0, 1.0, 0.0}, green= {0.0, 1.0, 0.0},
water= {0.0, 1.0, 0.6}, aqua= {0.0, 1.0, 0.6},
cyan= {0.0, 1.0, 1.0}, cyan= {0.0, 1.0, 1.0},
sky= {0.0, 0.7, 1.0}, sky= {0.0, 0.7, 1.0},
sea= {0.0, 0.4, 1.0}, sea= {0.0, 0.4, 1.0},
@@ -20,10 +20,10 @@ local COLOR={
lFire= {1.0, 0.7, 0.5}, lFire= {1.0, 0.7, 0.5},
lOrange= {1.0, 0.8, 0.3}, lOrange= {1.0, 0.8, 0.3},
lYellow= {1.0, 1.0, 0.5}, lYellow= {1.0, 1.0, 0.5},
lLame= {0.8, 1.0, 0.4}, lLime= {0.8, 1.0, 0.4},
lGrass= {0.6, 1.0, 0.4}, lGrass= {0.6, 1.0, 0.4},
lGreen= {0.5, 1.0, 0.5}, lGreen= {0.5, 1.0, 0.5},
lWater= {0.4, 1.0, 0.7}, lAqua= {0.4, 1.0, 0.7},
lCyan= {0.5, 1.0, 1.0}, lCyan= {0.5, 1.0, 1.0},
lSky= {0.5, 0.8, 1.0}, lSky= {0.5, 0.8, 1.0},
lSea= {0.4, 0.7, 1.0}, lSea= {0.4, 0.7, 1.0},
@@ -37,10 +37,10 @@ local COLOR={
dFire= {0.6, 0.3, 0.0}, dFire= {0.6, 0.3, 0.0},
dOrange= {0.6, 0.4, 0.0}, dOrange= {0.6, 0.4, 0.0},
dYellow= {0.6, 0.6, 0.0}, dYellow= {0.6, 0.6, 0.0},
dLame= {0.5, 0.6, 0.0}, dLime= {0.5, 0.6, 0.0},
dGrass= {0.3, 0.6, 0.0}, dGrass= {0.3, 0.6, 0.0},
dGreen= {0.0, 0.6, 0.0}, dGreen= {0.0, 0.6, 0.0},
dWater= {0.0, 0.6, 0.4}, dAqua= {0.0, 0.6, 0.4},
dCyan= {0.0, 0.6, 0.6}, dCyan= {0.0, 0.6, 0.6},
dSky= {0.0, 0.4, 0.6}, dSky= {0.0, 0.4, 0.6},
dSea= {0.0, 0.2, 0.6}, dSea= {0.0, 0.2, 0.6},
@@ -51,9 +51,9 @@ local COLOR={
dPink= {0.6, 0.0, 0.3}, dPink= {0.6, 0.0, 0.3},
black= {0.0, 0.0, 0.0}, black= {0.0, 0.0, 0.0},
dGrey= {0.3, 0.3, 0.3}, dGray= {0.3, 0.3, 0.3},
grey= {0.6, 0.6, 0.6}, gray= {0.6, 0.6, 0.6},
lGrey= {0.8, 0.8, 0.8}, lGray= {0.8, 0.8, 0.8},
white= {1.0, 1.0, 1.0}, white= {1.0, 1.0, 1.0},
} }
local map={ local map={
@@ -63,20 +63,20 @@ local map={
W="white", W="white",
}for k,v in next,map do COLOR[k]=COLOR[v]end }for k,v in next,map do COLOR[k]=COLOR[v]end
local list_norm={"red","fire","orange","yellow","lame","grass","green","water","cyan","sky","sea","blue","purple","grape","magenta","pink"} local list_norm={"red","fire","orange","yellow","i","grass","green","aqua","cyan","sky","sea","blue","purple","grape","magenta","pink"}
local len_list_norm=#list_norm local len_list_norm=#list_norm
local rnd=math.random local rnd=math.random
function COLOR.random_norm() function COLOR.random_norm()
return COLOR[list_norm[rnd(len_list_norm)]] return COLOR[list_norm[rnd(len_list_norm)]]
end end
local list_bright={"lRed","lFire","lOrange","lYellow","lLame","lGrass","lGreen","lWater","lCyan","lSky","lSea","lBlue","lPurple","lGrape","lMagenta","lPink"} local list_bright={"lRed","lFire","lOrange","lYellow","lLime","lGrass","lGreen","lAqua","lCyan","lSky","lSea","lBlue","lPurple","lGrape","lMagenta","lPink"}
local len_list_bright=#list_bright local len_list_bright=#list_bright
function COLOR.random_bright() function COLOR.random_bright()
return COLOR[list_bright[rnd(len_list_bright)]] return COLOR[list_bright[rnd(len_list_bright)]]
end end
local list_dark={"dRed","dFire","dOrange","dYellow","dLame","dGrass","dGreen","dWater","dCyan","dSky","dSea","dBlue","dPurple","dGrape","dMagenta","dPink"} local list_dark={"dRed","dFire","dOrange","dYellow","dLime","dGrass","dGreen","dAqua","dCyan","dSky","dSea","dBlue","dPurple","dGrape","dMagenta","dPink"}
local len_list_dark=#list_dark local len_list_dark=#list_dark
function COLOR.random_dark() function COLOR.random_dark()
return COLOR[list_dark[rnd(len_list_dark)]] return COLOR[list_dark[rnd(len_list_dark)]]
@@ -101,7 +101,7 @@ function COLOR.rainbow_dark(phase)
sin(phase+2.0944)*.2+.4, sin(phase+2.0944)*.2+.4,
sin(phase-2.0944)*.2+.4 sin(phase-2.0944)*.2+.4
end end
function COLOR.rainbow_grey(phase) function COLOR.rainbow_gray(phase)
return return
sin(phase)*.16+.5, sin(phase)*.16+.5,
sin(phase+2.0944)*.16+.5, sin(phase+2.0944)*.16+.5,

View File

@@ -15,12 +15,12 @@ MODOPT={--Mod options
unranked=true, unranked=true,
}, },
{no=2,id="FL",name="hideNext", {no=2,id="FL",name="hideNext",
key="e",x=320,y=230,color="water", key="e",x=320,y=230,color="aqua",
list={1,2,3,4,5}, list={1,2,3,4,5},
func=function(P,O)P.gameEnv.nextStartPos=O +1 end, func=function(P,O)P.gameEnv.nextStartPos=O +1 end,
}, },
{no=3,id="IH",name="infHold", {no=3,id="IH",name="infHold",
key="r",x=440,y=230,color="water", key="r",x=440,y=230,color="aqua",
func=function(P)P.gameEnv.infHold=true end, func=function(P)P.gameEnv.infHold=true end,
unranked=true, unranked=true,
}, },
@@ -91,7 +91,7 @@ MODOPT={--Mod options
}, },
{no=16,id="TL",name="tele", {no=16,id="TL",name="tele",
key="z",x=200,y=470,color="lGrey", key="z",x=200,y=470,color="lGray",
func=function(P) func=function(P)
P.gameEnv.das,P.gameEnv.arr=0,0 P.gameEnv.das,P.gameEnv.arr=0,0
P.gameEnv.sddas,P.gameEnv.sdarr=0,0 P.gameEnv.sddas,P.gameEnv.sdarr=0,0
@@ -99,7 +99,7 @@ MODOPT={--Mod options
unranked=true, unranked=true,
}, },
{no=17,id="FX",name="noRotation", {no=17,id="FX",name="noRotation",
key="x",x=320,y=470,color="lGrey", key="x",x=320,y=470,color="lGray",
func=function(P) func=function(P)
disableKey(P,3) disableKey(P,3)
disableKey(P,4) disableKey(P,4)
@@ -108,7 +108,7 @@ MODOPT={--Mod options
unranked=true, unranked=true,
}, },
{no=18,id="GL",name="noMove", {no=18,id="GL",name="noMove",
key="c",x=440,y=470,color="lGrey", key="c",x=440,y=470,color="lGray",
func=function(P) func=function(P)
disableKey(P,1)disableKey(P,2) disableKey(P,1)disableKey(P,2)
disableKey(P,11)disableKey(P,12) disableKey(P,11)disableKey(P,12)
@@ -331,8 +331,8 @@ keyMap=FILE.load("conf/key")or{--Key setting
}, },
} }
VK_org=FILE.load("conf/virtualkey")or{--Virtualkey layout, refresh all VKs' position with this before each game VK_org=FILE.load("conf/virtualkey")or{--Virtualkey layout, refresh all VKs' position with this before each game
{ava=true, x=80, y=720-200, r=80,color=COLOR.lame},--moveLeft {ava=true, x=80, y=720-200, r=80,color=COLOR.lime},--moveLeft
{ava=true, x=320, y=720-200, r=80,color=COLOR.lame},--moveRight {ava=true, x=320, y=720-200, r=80,color=COLOR.lime},--moveRight
{ava=true, x=1280-80, y=720-200, r=80,color=COLOR.red},--rotRight {ava=true, x=1280-80, y=720-200, r=80,color=COLOR.red},--rotRight
{ava=true, x=1280-200, y=720-80, r=80,color=COLOR.orange},--rotLeft {ava=true, x=1280-200, y=720-80, r=80,color=COLOR.orange},--rotLeft
{ava=true, x=1280-200, y=720-320, r=80,color=COLOR.magenta},--rot180 {ava=true, x=1280-200, y=720-320, r=80,color=COLOR.magenta},--rot180
@@ -341,16 +341,16 @@ VK_org=FILE.load("conf/virtualkey")or{--Virtualkey layout, refresh all VKs' posi
{ava=true, x=1280-320, y=720-200, r=80,color=COLOR.yellow},--hold {ava=true, x=1280-320, y=720-200, r=80,color=COLOR.yellow},--hold
{ava=true, x=1280-80, y=280, r=80,color=COLOR.lRed},--func1 {ava=true, x=1280-80, y=280, r=80,color=COLOR.lRed},--func1
{ava=true, x=80, y=280, r=80,color=COLOR.lMagenta},--func2 {ava=true, x=80, y=280, r=80,color=COLOR.lMagenta},--func2
{ava=false, x=100, y=50, r=80,color=COLOR.water},--insLeft {ava=false, x=100, y=50, r=80,color=COLOR.aqua},--insLeft
{ava=false, x=200, y=50, r=80,color=COLOR.water},--insRight {ava=false, x=200, y=50, r=80,color=COLOR.aqua},--insRight
{ava=false, x=300, y=50, r=80,color={COLOR.rainbow(3.5)}},--insDown {ava=false, x=300, y=50, r=80,color={COLOR.rainbow(3.5)}},--insDown
{ava=false, x=400, y=50, r=80,color={COLOR.rainbow(3.3)}},--down1 {ava=false, x=400, y=50, r=80,color={COLOR.rainbow(3.3)}},--down1
{ava=false, x=500, y=50, r=80,color={COLOR.rainbow(3.1)}},--down4 {ava=false, x=500, y=50, r=80,color={COLOR.rainbow(3.1)}},--down4
{ava=false, x=600, y=50, r=80,color={COLOR.rainbow(2.9)}},--down10 {ava=false, x=600, y=50, r=80,color={COLOR.rainbow(2.9)}},--down10
{ava=false, x=700, y=50, r=80,color=COLOR.lLame},--dropLeft {ava=false, x=700, y=50, r=80,color=COLOR.lLime},--dropLeft
{ava=false, x=800, y=50, r=80,color=COLOR.lLame},--dropRight {ava=false, x=800, y=50, r=80,color=COLOR.lLime},--dropRight
{ava=false, x=900, y=50, r=80,color=COLOR.lWater},--addToLeft {ava=false, x=900, y=50, r=80,color=COLOR.laqua},--addToLeft
{ava=false, x=1000, y=50, r=80,color=COLOR.lWater},--addToRight {ava=false, x=1000, y=50, r=80,color=COLOR.laqua},--addToRight
} }
virtualkey={}for i=1,#VK_org do virtualkey[i]={}end--In-game virtualkey layout virtualkey={}for i=1,#VK_org do virtualkey[i]={}end--In-game virtualkey layout
REPLAY=FILE.load("conf/replay")or{} REPLAY=FILE.load("conf/replay")or{}

View File

@@ -864,7 +864,7 @@ return{
{c.fire,"Also try Tetr.js"}, {c.fire,"Also try Tetr.js"},
{c.fire,"Also try Tetralegends"}, {c.fire,"Also try Tetralegends"},
{c.grape,"T-spin!"}, {c.grape,"T-spin!"},
{c.grey,"REGRET!!"}, {c.gray,"REGRET!!"},
{c.lR,"Z ",c.lG,"S ",c.lSea,"J ",c.lOrange,"L ",c.lGrape,"T ",c.lY,"O ",c.lC,"I"}, {c.lR,"Z ",c.lG,"S ",c.lSea,"J ",c.lOrange,"L ",c.lGrape,"T ",c.lY,"O ",c.lC,"I"},
{c.lY,"COOL!!"}, {c.lY,"COOL!!"},
{c.R,"\"DMCA abusing\""}, {c.R,"\"DMCA abusing\""},

View File

@@ -860,8 +860,8 @@ return{
{COLOR.fire,"Tente também Tetr.js"}, {COLOR.fire,"Tente também Tetr.js"},
{COLOR.fire,"Tente também Tetralegends"}, {COLOR.fire,"Tente também Tetralegends"},
{COLOR.grape,"T-spin!"}, {COLOR.grape,"T-spin!"},
{COLOR.grey,"暫定段位:9"}, {COLOR.gray,"暫定段位:9"},
{COLOR.grey,"REGRET!!"}, {COLOR.gray,"REGRET!!"},
{COLOR.lR,"Z ",COLOR.lG,"S ",COLOR.lSea,"J ",COLOR.lOrange,"L ",COLOR.lGrape,"T ",COLOR.lY,"O ",COLOR.lC,"I"}, {COLOR.lR,"Z ",COLOR.lG,"S ",COLOR.lSea,"J ",COLOR.lOrange,"L ",COLOR.lGrape,"T ",COLOR.lY,"O ",COLOR.lC,"I"},
{COLOR.lY,"LEGAL!!"}, {COLOR.lY,"LEGAL!!"},
{COLOR.R,"\"DMCA abusing\""}, {COLOR.R,"\"DMCA abusing\""},

View File

@@ -1013,6 +1013,7 @@ return{
"Z酱累了,Z酱不想更新", "Z酱累了,Z酱不想更新",
"Z酱只是个写代码的,懂什么方块", "Z酱只是个写代码的,懂什么方块",
"Z块等身抱枕来一个(x", "Z块等身抱枕来一个(x",
{c.aqua,"AQUA"},
{c.B,"BLUE"}, {c.B,"BLUE"},
{c.C,"<PURE ",c.grape,"MEMORY>"}, {c.C,"<PURE ",c.grape,"MEMORY>"},
{c.C,"15puzzle好玩!"}, {c.C,"15puzzle好玩!"},
@@ -1043,23 +1044,24 @@ return{
{c.G,"快捷键: Ctrl+Tab=切换标签页"}, {c.G,"快捷键: Ctrl+Tab=切换标签页"},
{c.G,"快捷键: Ctrl+W=关闭当前标签页"}, {c.G,"快捷键: Ctrl+W=关闭当前标签页"},
{c.G,"快捷键: shift+del=永久删除文件 (技术人员别杠)"}, {c.G,"快捷键: shift+del=永久删除文件 (技术人员别杠)"},
{c.G,"GREEN"},
{c.grape,"GRAPE"}, {c.grape,"GRAPE"},
{c.grape,"T-spin!"}, {c.grape,"T-spin!"},
{c.grass,"GRASS"}, {c.grass,"GRASS"},
{c.grey,"感谢Phigros提供部分tip模板("}, {c.gray,"感谢Phigros提供部分tip模板("},
{c.grey,"暂定段位:9"}, {c.gray,"暂定段位:9"},
{c.grey,"REGRET!!"}, {c.gray,"REGRET!!"},
{c.lame,"LAME"}, {c.lime,"LIME"},
{c.lC,"26连T2来一个?"}, {c.lC,"26连T2来一个?"},
{c.lC,"Xspin",c.W,"是啥"}, {c.lC,"Xspin",c.W,"是啥"},
{c.lGrape,"Naki",c.W," 可爱!"}, {c.lGrape,"Naki",c.W," 可爱!"},
{c.lGrey,"腱鞘炎警告"}, {c.lGray,"腱鞘炎警告"},
{c.lGrey,"看起来是个计算器,其实…"}, {c.lGray,"看起来是个计算器,其实…"},
{c.lGrey,"没学过编曲,音乐都是自己瞎写的,觉得不好听就去设置关了吧"}, {c.lGray,"没学过编曲,音乐都是自己瞎写的,觉得不好听就去设置关了吧"},
{c.lGrey,"秘密数字:626"}, {c.lGray,"秘密数字:626"},
{c.lGrey,"你有一个好"}, {c.lGray,"你有一个好"},
{c.lGrey,"STSD必死"}, {c.lGray,"STSD必死"},
{c.lGrey,"Techmino没有抽卡没有氪金,太良心了"}, {c.lGray,"Techmino没有抽卡没有氪金,太良心了"},
{c.lR,"Z ",c.lG,"S ",c.lSea,"J ",c.lOrange,"L ",c.lGrape,"T ",c.lY,"O ",c.lC,"I"}, {c.lR,"Z ",c.lG,"S ",c.lSea,"J ",c.lOrange,"L ",c.lGrape,"T ",c.lY,"O ",c.lC,"I"},
{c.lSea,"茶娘",c.W," 可爱!"}, {c.lSea,"茶娘",c.W," 可爱!"},
{c.lY,"COOL!!"}, {c.lY,"COOL!!"},
@@ -1085,16 +1087,14 @@ return{
{c.sky,"Lua",c.W,"天下第一"}, {c.sky,"Lua",c.W,"天下第一"},
{c.sky,"SKY"}, {c.sky,"SKY"},
{c.W,"1, 2, ",c.C,"",c.W,"!!!!!"}, {c.W,"1, 2, ",c.C,"",c.W,"!!!!!"},
{c.W,"效率药水",c.grey," 效率提升 (8:00)"}, {c.W,"效率药水",c.gray," 效率提升 (8:00)"},
{c.W,"协调药水",c.grey," MD减少 II(1:30)"}, {c.W,"协调药水",c.gray," MD减少 II(1:30)"},
{c.water,"WATER"},
{c.Y,"暂定段位:GM"}, {c.Y,"暂定段位:GM"},
{c.Y,"暂定段位:M"}, {c.Y,"暂定段位:M"},
{c.Y,"暂定段位:MK"}, {c.Y,"暂定段位:MK"},
{c.Y,"暂定段位:MM"}, {c.Y,"暂定段位:MM"},
{c.Y,"暂定段位:MO"}, {c.Y,"暂定段位:MO"},
{c.Y,"暂定段位:MV"}, {c.Y,"暂定段位:MV"},
{c.Y,"GREEN"},
{c.Y,"Miya",c.W," 可爱!"}, {c.Y,"Miya",c.W," 可爱!"},
{c.Y,"O-spin Triple!"}, {c.Y,"O-spin Triple!"},
{c.Y,"YELLOW"}, {c.Y,"YELLOW"},

View File

@@ -302,7 +302,7 @@ rankColor={
} }
minoColor={ minoColor={
COLOR.red, COLOR.fire, COLOR.orange, COLOR.yellow, COLOR.lame, COLOR.grass, COLOR.green, COLOR.water, COLOR.red, COLOR.fire, COLOR.orange, COLOR.yellow, COLOR.lime, COLOR.grass, COLOR.green, COLOR.aqua,
COLOR.cyan, COLOR.sky, COLOR.sea, COLOR.blue, COLOR.purple, COLOR.grape, COLOR.magenta, COLOR.pink, COLOR.cyan, COLOR.sky, COLOR.sea, COLOR.blue, COLOR.purple, COLOR.grape, COLOR.magenta, COLOR.pink,
COLOR.dGrey,COLOR.black,COLOR.lYellow, COLOR.grey, COLOR.lGrey, COLOR.dPurple, COLOR.dRed, COLOR.dGreen, COLOR.dGray,COLOR.black,COLOR.lYellow, COLOR.gray, COLOR.lGray, COLOR.dPurple, COLOR.dRed, COLOR.dGreen,
} }

View File

@@ -1,6 +1,6 @@
local format=string.format local format=string.format
return{ return{
color=COLOR.lGrey, color=COLOR.lGray,
env={ env={
drop=1e99,lock=1e99, drop=1e99,lock=1e99,
holdCount=0, holdCount=0,

View File

@@ -40,7 +40,7 @@ local function score(P)
end end
return{ return{
color=COLOR.lGrey, color=COLOR.lGray,
env={ env={
noTele=true, noTele=true,
das=5,arr=1, das=5,arr=1,

View File

@@ -1,5 +1,5 @@
return{ return{
color=COLOR.lGrey, color=COLOR.lGray,
env={ env={
drop=60,lock=60, drop=60,lock=60,
dropPiece=function(P)if P.stat.row>=1000 then P:win("finish")end end, bg="rainbow",bgm="push", dropPiece=function(P)if P.stat.row>=1000 then P:win("finish")end end, bg="rainbow",bgm="push",

View File

@@ -13,7 +13,7 @@ local function tech_check_hard(P)
end end
return{ return{
color=COLOR.grey, color=COLOR.gray,
env={ env={
arr=0, arr=0,
drop=1e99,lock=60, drop=1e99,lock=60,

View File

@@ -1,7 +1,7 @@
local gc=love.graphics local gc=love.graphics
local warnTime={60,90,105,115,116,117,118,119,120} local warnTime={60,90,105,115,116,117,118,119,120}
return{ return{
color=COLOR.lGrey, color=COLOR.lGray,
env={ env={
noTele=true, noTele=true,
minarr=1,minsdarr=1, minarr=1,minsdarr=1,

View File

@@ -1,5 +1,5 @@
return{ return{
color=COLOR.lGrey, color=COLOR.lGray,
env={ env={
drop=120,lock=120, drop=120,lock=120,
infHold=true, infHold=true,

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@@ -110,337 +110,337 @@ return{
{ {
name="八零哥", name="八零哥",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="蕴空之灵", name="蕴空之灵",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="gggf127", name="gggf127",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="solainu", name="solainu",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="ThTsOd", name="ThTsOd",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="Fireboos", name="Fireboos",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="星月千雪", name="星月千雪",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="10元", name="10元",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="立斐", name="立斐",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="Deep_Sea", name="Deep_Sea",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="时雪", name="时雪",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="yyangdid", name="yyangdid",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="sfqr", name="sfqr",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="心痕", name="心痕",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="Sasoric", name="Sasoric",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="夏小亚", name="夏小亚",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="仁参", name="仁参",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="乐↗乐↘", name="乐↗乐↘",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="喜欢c4w的ztcjoin", name="喜欢c4w的ztcjoin",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="面包", name="面包",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="蠢熏", name="蠢熏",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="潘一栗", name="潘一栗",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="Lied", name="Lied",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="星街书婉", name="星街书婉",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="祝西", name="祝西",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="829", name="829",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="e m*12", name="e m*12",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="我永远爱白银诺艾尔(鹏", name="我永远爱白银诺艾尔(鹏",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="PCX", name="PCX",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="kagura77", name="kagura77",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="呆喂", name="呆喂",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="GlowingEmbers", name="GlowingEmbers",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="轩辕辚", name="轩辕辚",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="HimuroAki", name="HimuroAki",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="TCV100", name="TCV100",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="tech有养成系统了@7065", name="tech有养成系统了@7065",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="HAGE KANOBU", name="HAGE KANOBU",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="闪电和拐棍", name="闪电和拐棍",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="葡萄味的曼妥思", name="葡萄味的曼妥思",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="蓝绿", name="蓝绿",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="天生的魔法师", name="天生的魔法师",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="琳雨空", name="琳雨空",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="T8779.易缄", name="T8779.易缄",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="诗情画意", name="诗情画意",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="星姐阿夸双推Man暗炎", name="星姐阿夸双推Man暗炎",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="[*炎]", name="[*炎]",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="[*Y]", name="[*Y]",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="aaa222", name="aaa222",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="[**城]", name="[**城]",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="cnDD", name="cnDD",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="红桃老给", name="红桃老给",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="昭庭玲秋", name="昭庭玲秋",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="旋树墩", name="旋树墩",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="火花工作室", name="火花工作室",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="Cosine", name="Cosine",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="沁音的芝麻王", name="沁音的芝麻王",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="SuperJH", name="SuperJH",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="天上_飞", name="天上_飞",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="uiro", name="uiro",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="宇酱", name="宇酱",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="[W*N]", name="[W*N]",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="[Z*.]", name="[Z*.]",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="[*之]", name="[*之]",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="白衣", name="白衣",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="给虫", name="给虫",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="我永远喜欢樱花小姐", name="我永远喜欢樱花小姐",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="xb", name="xb",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="flaribbit", name="flaribbit",
@@ -450,47 +450,47 @@ return{
{ {
name="工口发动机", name="工口发动机",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="金海星", name="金海星",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="tatianyi", name="tatianyi",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="[*瞳]", name="[*瞳]",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="彼方云城", name="彼方云城",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="pm250", name="pm250",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="nanaya", name="nanaya",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="黑红蓝白", name="黑红蓝白",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="细胞", name="细胞",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="流光梦", name="流光梦",
@@ -500,16 +500,16 @@ return{
{ {
name="George2003", name="George2003",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="竹月可安", name="竹月可安",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
{ {
name="T7887库德里尔", name="T7887库德里尔",
font=25, font=25,
color=C.grey, color=C.gray,
}, },
} }

View File

@@ -218,8 +218,8 @@ local function drawBoarders(P)
gc_rectangle("line",-16,-3,15,604)--B2b bar boarder gc_rectangle("line",-16,-3,15,604)--B2b bar boarder
end end
local attackColor={ local attackColor={
{COLOR.dGrey,COLOR.white}, {COLOR.dGray,COLOR.white},
{COLOR.grey,COLOR.white}, {COLOR.gray,COLOR.white},
{COLOR.lPurple,COLOR.white}, {COLOR.lPurple,COLOR.white},
{COLOR.lRed,COLOR.white}, {COLOR.lRed,COLOR.white},
{COLOR.dGreen,COLOR.cyan}, {COLOR.dGreen,COLOR.cyan},
@@ -650,7 +650,7 @@ function draw.norm(P)
gc_setStencilTest("equal",1) gc_setStencilTest("equal",1)
gc_setLineWidth(20) gc_setLineWidth(20)
for i=0,24 do for i=0,24 do
gc_setColor(COLOR.rainbow_grey(t*.626+i*.1)) gc_setColor(COLOR.rainbow_gray(t*.626+i*.1))
gc_line(20*i-190,-2,20*i+10,602) gc_line(20*i-190,-2,20*i+10,602)
end end
gc_setStencilTest() gc_setStencilTest()
@@ -800,7 +800,7 @@ function draw.norm_remote(P)
gc_setStencilTest("equal",1) gc_setStencilTest("equal",1)
gc_setLineWidth(20) gc_setLineWidth(20)
for i=0,24 do for i=0,24 do
gc_setColor(COLOR.rainbow_grey(t*.626+i*.1)) gc_setColor(COLOR.rainbow_gray(t*.626+i*.1))
gc_line(20*i-190,-2,20*i+10,602) gc_line(20*i-190,-2,20*i+10,602)
end end
gc_setStencilTest() gc_setStencilTest()

View File

@@ -223,7 +223,7 @@ local frontColor={
COLOR.white,COLOR.white,COLOR.white,COLOR.white, COLOR.white,COLOR.white,COLOR.white,COLOR.white,
COLOR.white,COLOR.white,COLOR.white,COLOR.white, COLOR.white,COLOR.white,COLOR.white,COLOR.white,
COLOR.white,COLOR.white,COLOR.white,COLOR.white, COLOR.white,COLOR.white,COLOR.white,COLOR.white,
},--Grey },--Gray
{ {
COLOR.white,COLOR.white,COLOR.white,COLOR.white, COLOR.white,COLOR.white,COLOR.white,COLOR.white,
COLOR.white,COLOR.white,COLOR.white,COLOR.white, COLOR.white,COLOR.white,COLOR.white,COLOR.white,
@@ -251,11 +251,11 @@ local backColor={
COLOR.dGreen,COLOR.dYellow,COLOR.dPurple,COLOR.dPurple, COLOR.dGreen,COLOR.dYellow,COLOR.dPurple,COLOR.dPurple,
},--Colored(row) },--Colored(row)
{ {
COLOR.dGrey,COLOR.dGrey,COLOR.dGrey,COLOR.dGrey, COLOR.dGray,COLOR.dGray,COLOR.dGray,COLOR.dGray,
COLOR.dGrey,COLOR.dGrey,COLOR.dGrey,COLOR.dGrey, COLOR.dGray,COLOR.dGray,COLOR.dGray,COLOR.dGray,
COLOR.dGrey,COLOR.dGrey,COLOR.dGrey,COLOR.dGrey, COLOR.dGray,COLOR.dGray,COLOR.dGray,COLOR.dGray,
COLOR.dGrey,COLOR.dGrey,COLOR.dGrey,COLOR.dGrey, COLOR.dGray,COLOR.dGray,COLOR.dGray,COLOR.dGray,
},--Grey },--Gray
{ {
COLOR.black,COLOR.black,COLOR.black,COLOR.black, COLOR.black,COLOR.black,COLOR.black,COLOR.black,
COLOR.black,COLOR.black,COLOR.black,COLOR.black, COLOR.black,COLOR.black,COLOR.black,COLOR.black,

View File

@@ -370,7 +370,7 @@ function scene.draw()
"Y" "Y"
)or( )or(
repeater.seq[i]==repeater.last[i]and repeater.seq[i]==repeater.last[i]and
"grey"or "gray"or
"white" "white"
) )
]) ])
@@ -414,7 +414,7 @@ function scene.draw()
mStr(tileName[N],320+(x-.5)*160,40+(y-.5)*160-fontSize*.7) mStr(tileName[N],320+(x-.5)*160,40+(y-.5)*160-fontSize*.7)
end end
else else
setColor(COLOR.grey) setColor(COLOR.gray)
rectangle("fill",x*160+163,y*160-117,154,154,15) rectangle("fill",x*160+163,y*160-117,154,154,15)
end end
else else
@@ -489,8 +489,8 @@ scene.widgetList={
WIDGET.newKey{name="left", x=55,y=560,w=100,fText="",font=50,color="yellow",code=pressKey"left",hide=function()return tapControl end}, WIDGET.newKey{name="left", x=55,y=560,w=100,fText="",font=50,color="yellow",code=pressKey"left",hide=function()return tapControl end},
WIDGET.newKey{name="right", x=255,y=560,w=100,fText="",font=50,color="yellow",code=pressKey"right",hide=function()return tapControl end}, WIDGET.newKey{name="right", x=255,y=560,w=100,fText="",font=50,color="yellow",code=pressKey"right",hide=function()return tapControl end},
WIDGET.newKey{name="skip", x=155,y=400,w=100,font=20,color="yellow",code=pressKey"space",hide=function()return state~=1 or not skipper.cd or skipper.cd>0 end}, WIDGET.newKey{name="skip", x=155,y=400,w=100,font=20,color="yellow",code=pressKey"space",hide=function()return state~=1 or not skipper.cd or skipper.cd>0 end},
WIDGET.newKey{name="record1", x=1100,y=390,w=220,h=50,fText="",color="grey",code=pressKey"1",hide=function()return state==2 end}, WIDGET.newKey{name="record1", x=1100,y=390,w=220,h=50,fText="",color="gray",code=pressKey"1",hide=function()return state==2 end},
WIDGET.newKey{name="record2", x=1100,y=450,w=220,h=50,fText="",color="grey",code=pressKey"2",hide=function()return state==2 end}, WIDGET.newKey{name="record2", x=1100,y=450,w=220,h=50,fText="",color="gray",code=pressKey"2",hide=function()return state==2 end},
WIDGET.newKey{name="replay1", x=1245,y=390,w=50,fText="!",color="green",code=pressKey"c1",hide=function()return state==2 or #repeater.seq[1]==0 end}, WIDGET.newKey{name="replay1", x=1245,y=390,w=50,fText="!",color="green",code=pressKey"c1",hide=function()return state==2 or #repeater.seq[1]==0 end},
WIDGET.newKey{name="replay2", x=1245,y=450,w=50,fText="!",color="green",code=pressKey"c2",hide=function()return state==2 or #repeater.seq[2]==0 end}, WIDGET.newKey{name="replay2", x=1245,y=450,w=50,fText="!",color="green",code=pressKey"c2",hide=function()return state==2 or #repeater.seq[2]==0 end},
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,font=40,code=backScene}, WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,font=40,code=backScene},

View File

@@ -82,16 +82,16 @@ end
local scoreColor={ local scoreColor={
"white",--0 "white",--0
"water",--20 "aqua",--20
"sky",--40 "sky",--40
"blue",--60 "blue",--60
"grape",--80 "grape",--80
"pink",--100 "pink",--100
"red","fire","orange","yellow","lWater",--200 "red","fire","orange","yellow","lAqua",--200
"lSky","lBlue","lGrape","lPink","lRed",--300 "lSky","lBlue","lGrape","lPink","lRed",--300
"lFire","lOrange","lYellow","dWater","dSky",--400 "lFire","lOrange","lYellow","dAqua","dSky",--400
"dBlue","dGrape","dPink","dRed","dFire",--500 "dBlue","dGrape","dPink","dRed","dFire",--500
"dYellow","lGrey","grey","dGrey",--before 600, black after "dYellow","lGray","gray","dGray",--before 600, black after
} }
function scene.draw() function scene.draw()
--Spawn area --Spawn area

View File

@@ -275,7 +275,7 @@ do--commands.help(arg)
log{C.lPink,"Page ",C.lG,page,C.lPink," of ",C.lG,maxPage} log{C.lPink,"Page ",C.lG,page,C.lPink," of ",C.lG,maxPage}
for i=pageSize*(page-1)+1,math.min(pageSize*page,#command_help_list)do for i=pageSize*(page-1)+1,math.min(pageSize*page,#command_help_list)do
local cmd=command_help_list[i] local cmd=command_help_list[i]
log{C.W,cmd,C.grey," "..command_help_messages[cmd].description} log{C.W,cmd,C.gray," "..command_help_messages[cmd].description}
end end
else else
log{C.R,"Invalid page number. Must be between 1 and "..maxPage.." (inclusive)."} log{C.R,"Invalid page number. Must be between 1 and "..maxPage.." (inclusive)."}
@@ -306,7 +306,7 @@ function commands.print(name)
log{C.R,"No file called '"..name.."'"} log{C.R,"No file called '"..name.."'"}
end end
else else
log{C.water,"Usage: print [filename]"} log{C.aqua,"Usage: print [filename]"}
end end
end end
function commands.url(url) function commands.url(url)
@@ -316,7 +316,7 @@ function commands.url(url)
log{C.R,"[ERR] ",C.W,err} log{C.R,"[ERR] ",C.W,err}
end end
else else
log{C.water,"Usage: url [url]"} log{C.aqua,"Usage: url [url]"}
end end
end end
local function tree(path,name,depth) local function tree(path,name,depth)
@@ -368,7 +368,7 @@ function commands.del(name)
log{C.R,"No file called '"..name.."'"} log{C.R,"No file called '"..name.."'"}
end end
else else
log{C.water,"Usage: del [filename]"} log{C.aqua,"Usage: del [filename]"}
end end
end end
commands.exit=backScene commands.exit=backScene
@@ -384,7 +384,7 @@ function commands.fn(n)
return return
end end
end end
log{C.water,"Usage: fn [1~12]"} log{C.aqua,"Usage: fn [1~12]"}
end end
function commands.scrinfo() function commands.scrinfo()
for _,v in next,SCR.info()do for _,v in next,SCR.info()do
@@ -396,7 +396,7 @@ function commands.wireframe(bool)
gc.setWireframe(bool=="true") gc.setWireframe(bool=="true")
log("Wireframe: "..(gc.isWireframe()and"on"or"off")) log("Wireframe: "..(gc.isWireframe()and"on"or"off"))
else else
log{C.water,"Usage: wireframe [true|false]"} log{C.aqua,"Usage: wireframe [true|false]"}
end end
end end
function commands.gammacorrect(bool) function commands.gammacorrect(bool)
@@ -404,7 +404,7 @@ function commands.gammacorrect(bool)
love._setGammaCorrect(bool=="true") love._setGammaCorrect(bool=="true")
log("GammaCorrect: "..(gc.isGammaCorrect()and"on"or"off")) log("GammaCorrect: "..(gc.isGammaCorrect()and"on"or"off"))
else else
log{C.water,"Usage: gammacorrect [true|false]"} log{C.aqua,"Usage: gammacorrect [true|false]"}
end end
end end
function commands.rmwtm(pw) function commands.rmwtm(pw)
@@ -413,7 +413,7 @@ function commands.rmwtm(pw)
log{C.lC,"\87\97\116\101\114\109\97\114\107\32\82\101\109\111\118\101\100"} log{C.lC,"\87\97\116\101\114\109\97\114\107\32\82\101\109\111\118\101\100"}
SFX.play("clear") SFX.play("clear")
else else
log{C.water,"Usage: rmwtm [password]"} log{C.aqua,"Usage: rmwtm [password]"}
end end
end end
function commands.unlockall(bool) function commands.unlockall(bool)
@@ -437,7 +437,7 @@ function commands.play(m)--marathon_bfmax can only entered through here
elseif m~=""then elseif m~=""then
log{C.R,"No mode called "..m} log{C.R,"No mode called "..m}
else else
log{C.water,"Usage: play [modeName]"} log{C.aqua,"Usage: play [modeName]"}
end end
end end
function commands.playbgm(bgm) function commands.playbgm(bgm)
@@ -452,7 +452,7 @@ function commands.playbgm(bgm)
log("Already playing: "..bgm) log("Already playing: "..bgm)
end end
else else
log{C.water,"Usage: playbgm [bgmName]"} log{C.aqua,"Usage: playbgm [bgmName]"}
end end
end end
function commands.stopbgm() function commands.stopbgm()
@@ -470,7 +470,7 @@ function commands.setbg(name)
log("Background already set to '"..name.."'") log("Background already set to '"..name.."'")
end end
else else
log{C.water,"Usage: setbg [bgName]"} log{C.aqua,"Usage: setbg [bgName]"}
end end
end end
function commands.theme(name) function commands.theme(name)
@@ -481,7 +481,7 @@ function commands.theme(name)
log("No theme called "..name) log("No theme called "..name)
end end
else else
log{C.water,"Usage: theme [themeName]"} log{C.aqua,"Usage: theme [themeName]"}
end end
end end
function commands.demo() function commands.demo()
@@ -519,11 +519,11 @@ do--commands.applet(name)
return return
end end
end end
log{C.water,"No this applet"} log{C.aqua,"No this applet"}
else else
log{C.water,"Usage:"} log{C.aqua,"Usage:"}
log{C.water,"applet -list"} log{C.aqua,"applet -list"}
log{C.water,"applet [appName]"} log{C.aqua,"applet [appName]"}
end end
end end
commands.app=commands.applet commands.app=commands.applet
@@ -689,7 +689,7 @@ function scene.keyDown(k)
log(">Commands start with '"..str.."' :") log(">Commands start with '"..str.."' :")
table.sort(res) table.sort(res)
for i=1,#res do for i=1,#res do
log{COLOR.lGrey,res[i]} log{COLOR.lGray,res[i]}
end end
elseif #res==1 then elseif #res==1 then
inputBox.value=res[1] inputBox.value=res[1]

View File

@@ -188,7 +188,7 @@ function scene.draw()
gc.setColor(COLOR.rainbow_light(TIME()*2.6)) gc.setColor(COLOR.rainbow_light(TIME()*2.6))
mStr("DROPPER",640,120) mStr("DROPPER",640,120)
gc.setColor(COLOR.rainbow_grey(TIME()*1.626)) gc.setColor(COLOR.rainbow_gray(TIME()*1.626))
setFont(55) setFont(55)
mStr("Score - "..score,640,290) mStr("Score - "..score,640,290)
mStr("High Score - "..highScore,640,370) mStr("High Score - "..highScore,640,370)

View File

@@ -107,7 +107,7 @@ function scene.sceneInit()
mode=1 mode=1
arcade=true arcade=true
reset() reset()
BG.set("grey") BG.set("gray")
BGM.play("way") BGM.play("way")
love.keyboard.setKeyRepeat(false) love.keyboard.setKeyRepeat(false)
end end

View File

@@ -13,7 +13,7 @@ function scene.sceneInit()
lastKey=nil lastKey=nil
speed=0 speed=0
keyTime={}for i=1,40 do keyTime[i]=-1e99 end keyTime={}for i=1,40 do keyTime[i]=-1e99 end
BG.set("grey") BG.set("gray")
BGM.play("push") BGM.play("push")
love.keyboard.setKeyRepeat(false) love.keyboard.setKeyRepeat(false)
end end

View File

@@ -269,7 +269,7 @@ function scene.draw()
local N=board[i][j] local N=board[i][j]
if N>0 then if N>0 then
if hide and N>maxNew then if hide and N>maxNew then
setColor(COLOR.dGrey) setColor(COLOR.dGray)
rectangle("fill",320+j*128-128,40+i*128-128,128,128) rectangle("fill",320+j*128-128,40+i*128-128,128,128)
setColor(1,1,1,.3) setColor(1,1,1,.3)
mStr("?",j*128+256,i*128-75) mStr("?",j*128+256,i*128-75)

View File

@@ -144,9 +144,9 @@ end
scene.widgetList={ scene.widgetList={
WIDGET.newText{name="title", x=520, y=5,font=70,align="R"}, WIDGET.newText{name="title", x=520, y=5,font=70,align="R"},
WIDGET.newText{name="subTitle", x=530, y=50,font=35,align="L",color="grey"}, WIDGET.newText{name="subTitle", x=530, y=50,font=35,align="L",color="gray"},
WIDGET.newText{name="defSeq", x=330, y=550,align="L",color="grey",hide=function()return BAG[1]end}, WIDGET.newText{name="defSeq", x=330, y=550,align="L",color="gray",hide=function()return BAG[1]end},
WIDGET.newText{name="noMsn", x=610, y=550,align="L",color="grey",hide=function()return MISSION[1]end}, WIDGET.newText{name="noMsn", x=610, y=550,align="L",color="gray",hide=function()return MISSION[1]end},
--Basic --Basic
WIDGET.newSelector{name="drop", x=170, y=150,w=220,color="orange", list={0,.125,.25,.5,1,2,3,4,5,6,7,8,9,10,12,14,16,18,20,25,30,40,60,180,1e99},disp=CUSval("drop"),code=CUSsto("drop")}, WIDGET.newSelector{name="drop", x=170, y=150,w=220,color="orange", list={0,.125,.25,.5,1,2,3,4,5,6,7,8,9,10,12,14,16,18,20,25,30,40,60,180,1e99},disp=CUSval("drop"),code=CUSsto("drop")},
@@ -167,7 +167,7 @@ scene.widgetList={
--More --More
WIDGET.newKey{name="advance", x=730, y=190,w=220,h=90,color="red", font=35,code=goScene"custom_advance"}, WIDGET.newKey{name="advance", x=730, y=190,w=220,h=90,color="red", font=35,code=goScene"custom_advance"},
WIDGET.newKey{name="mod", x=730, y=310,w=220,h=90,color="white", font=35,code=goScene"mod"}, WIDGET.newKey{name="mod", x=730, y=310,w=220,h=90,color="white", font=35,code=goScene"mod"},
WIDGET.newKey{name="field", x=170, y=640,w=240,h=80,color="water", font=25,code=goScene"custom_field"}, WIDGET.newKey{name="field", x=170, y=640,w=240,h=80,color="aqua", font=25,code=goScene"custom_field"},
WIDGET.newKey{name="sequence", x=450, y=640,w=240,h=80,color="pink", font=25,code=goScene"custom_sequence"}, WIDGET.newKey{name="sequence", x=450, y=640,w=240,h=80,color="pink", font=25,code=goScene"custom_sequence"},
WIDGET.newKey{name="mission", x=730, y=640,w=240,h=80,color="sky", font=25,code=goScene"custom_mission"}, WIDGET.newKey{name="mission", x=730, y=640,w=240,h=80,color="sky", font=25,code=goScene"custom_mission"},

View File

@@ -11,7 +11,7 @@ local scene={}
scene.widgetList={ scene.widgetList={
WIDGET.newText{name="title", x=520,y=5,font=70,align="R"}, WIDGET.newText{name="title", x=520,y=5,font=70,align="R"},
WIDGET.newText{name="subTitle", x=530,y=50,font=35,align="L",color="grey"}, WIDGET.newText{name="subTitle", x=530,y=50,font=35,align="L",color="gray"},
--Control --Control
WIDGET.newSlider{name="nextCount", x=200, y=150, w=200,unit=6,disp=CUSval("nextCount"),code=CUSsto("nextCount")}, WIDGET.newSlider{name="nextCount", x=200, y=150, w=200,unit=6,disp=CUSval("nextCount"),code=CUSsto("nextCount")},

View File

@@ -424,16 +424,16 @@ end
local function setPen(i)return function()penType=i end end local function setPen(i)return function()penType=i end end
scene.widgetList={ scene.widgetList={
WIDGET.newText{name="title", x=1020,y=5,font=70,align="R"}, WIDGET.newText{name="title", x=1020,y=5,font=70,align="R"},
WIDGET.newText{name="subTitle", x=1030,y=50,font=35,align="L",color="grey"}, WIDGET.newText{name="subTitle", x=1030,y=50,font=35,align="L",color="gray"},
WIDGET.newButton{name="b1", x=580, y=130,w=75,fText="",color=COLOR.red, code=setPen(1)},--B1 WIDGET.newButton{name="b1", x=580, y=130,w=75,fText="",color=COLOR.red, code=setPen(1)},--B1
WIDGET.newButton{name="b2", x=660, y=130,w=75,fText="",color=COLOR.fire, code=setPen(2)},--B2 WIDGET.newButton{name="b2", x=660, y=130,w=75,fText="",color=COLOR.fire, code=setPen(2)},--B2
WIDGET.newButton{name="b3", x=740, y=130,w=75,fText="",color=COLOR.orange, code=setPen(3)},--B3 WIDGET.newButton{name="b3", x=740, y=130,w=75,fText="",color=COLOR.orange, code=setPen(3)},--B3
WIDGET.newButton{name="b4", x=820, y=130,w=75,fText="",color=COLOR.yellow, code=setPen(4)},--B4 WIDGET.newButton{name="b4", x=820, y=130,w=75,fText="",color=COLOR.yellow, code=setPen(4)},--B4
WIDGET.newButton{name="b5", x=900, y=130,w=75,fText="",color=COLOR.lame, code=setPen(5)},--B5 WIDGET.newButton{name="b5", x=900, y=130,w=75,fText="",color=COLOR.lime, code=setPen(5)},--B5
WIDGET.newButton{name="b6", x=980, y=130,w=75,fText="",color=COLOR.grass, code=setPen(6)},--B6 WIDGET.newButton{name="b6", x=980, y=130,w=75,fText="",color=COLOR.grass, code=setPen(6)},--B6
WIDGET.newButton{name="b7", x=1060, y=130,w=75,fText="",color=COLOR.green, code=setPen(7)},--B7 WIDGET.newButton{name="b7", x=1060, y=130,w=75,fText="",color=COLOR.green, code=setPen(7)},--B7
WIDGET.newButton{name="b8", x=1140, y=130,w=75,fText="",color=COLOR.water, code=setPen(8)},--B8 WIDGET.newButton{name="b8", x=1140, y=130,w=75,fText="",color=COLOR.aqua, code=setPen(8)},--B8
WIDGET.newButton{name="b9", x=580, y=210,w=75,fText="",color=COLOR.cyan, code=setPen(9)},--B9 WIDGET.newButton{name="b9", x=580, y=210,w=75,fText="",color=COLOR.cyan, code=setPen(9)},--B9
WIDGET.newButton{name="b10", x=660, y=210,w=75,fText="",color=COLOR.sky, code=setPen(10)},--B10 WIDGET.newButton{name="b10", x=660, y=210,w=75,fText="",color=COLOR.sky, code=setPen(10)},--B10
@@ -444,17 +444,17 @@ scene.widgetList={
WIDGET.newButton{name="b15", x=1060, y=210,w=75,fText="",color=COLOR.magenta,code=setPen(15)},--B15 WIDGET.newButton{name="b15", x=1060, y=210,w=75,fText="",color=COLOR.magenta,code=setPen(15)},--B15
WIDGET.newButton{name="b16", x=1140, y=210,w=75,fText="",color=COLOR.pink, code=setPen(16)},--B16 WIDGET.newButton{name="b16", x=1140, y=210,w=75,fText="",color=COLOR.pink, code=setPen(16)},--B16
WIDGET.newButton{name="b17", x=580, y=290,w=75,fText="[ ]",color="dGrey", code=setPen(17)},--BONE WIDGET.newButton{name="b17", x=580, y=290,w=75,fText="[ ]",color="dGray", code=setPen(17)},--BONE
WIDGET.newButton{name="b18", x=660, y=290,w=75,fText="N", color="black", code=setPen(18)},--HIDE WIDGET.newButton{name="b18", x=660, y=290,w=75,fText="N", color="black", code=setPen(18)},--HIDE
WIDGET.newButton{name="b19", x=740, y=290,w=75,fText="B", color="lYellow",code=setPen(19)},--BOMB WIDGET.newButton{name="b19", x=740, y=290,w=75,fText="B", color="lYellow",code=setPen(19)},--BOMB
WIDGET.newButton{name="b20", x=820, y=290,w=75,fText="_", color="grey", code=setPen(20)},--GB1 WIDGET.newButton{name="b20", x=820, y=290,w=75,fText="_", color="gray", code=setPen(20)},--GB1
WIDGET.newButton{name="b21", x=900, y=290,w=75,fText="_", color="lGrey", code=setPen(21)},--GB2 WIDGET.newButton{name="b21", x=900, y=290,w=75,fText="_", color="lGray", code=setPen(21)},--GB2
WIDGET.newButton{name="b22", x=980, y=290,w=75,fText="_", color="dPurple",code=setPen(22)},--GB3 WIDGET.newButton{name="b22", x=980, y=290,w=75,fText="_", color="dPurple",code=setPen(22)},--GB3
WIDGET.newButton{name="b23", x=1060, y=290,w=75,fText="_", color="dRed", code=setPen(23)},--GB4 WIDGET.newButton{name="b23", x=1060, y=290,w=75,fText="_", color="dRed", code=setPen(23)},--GB4
WIDGET.newButton{name="b24", x=1140, y=290,w=75,fText="_", color="dGreen", code=setPen(24)},--GB5 WIDGET.newButton{name="b24", x=1140, y=290,w=75,fText="_", color="dGreen", code=setPen(24)},--GB5
WIDGET.newButton{name="any", x=600, y=400,w=120,color="lGrey", font=40,code=setPen(0)}, WIDGET.newButton{name="any", x=600, y=400,w=120,color="lGray", font=40,code=setPen(0)},
WIDGET.newButton{name="space", x=730, y=400,w=120,color="grey", font=65,code=setPen(-1)}, WIDGET.newButton{name="space", x=730, y=400,w=120,color="gray", font=65,code=setPen(-1)},
WIDGET.newButton{name="smartPen", x=860, y=400,w=120,color="lGreen", font=30,code=setPen(-2)}, WIDGET.newButton{name="smartPen", x=860, y=400,w=120,color="lGreen", font=30,code=setPen(-2)},
WIDGET.newButton{name="pushLine", x=990, y=400,w=120,h=120,color="lYellow",font=20,code=pressKey"k"}, WIDGET.newButton{name="pushLine", x=990, y=400,w=120,h=120,color="lYellow",font=20,code=pressKey"k"},
WIDGET.newButton{name="delLine", x=1120, y=400,w=120,h=120,color="lYellow",font=20,code=pressKey"l"}, WIDGET.newButton{name="delLine", x=1120, y=400,w=120,h=120,color="lYellow",font=20,code=pressKey"l"},

View File

@@ -160,7 +160,7 @@ function scene.draw()
elseif L[i]>4 then elseif L[i]>4 then
gc.setColor(COLOR.rainbow(i+TIME()*6.26)) gc.setColor(COLOR.rainbow(i+TIME()*6.26))
else else
gc.setColor(COLOR.grey) gc.setColor(COLOR.gray)
end end
gc.print(missionEnum[L[i]],x,y-25) gc.print(missionEnum[L[i]],x,y-25)
x=x+56 x=x+56
@@ -185,7 +185,7 @@ end
scene.widgetList={ scene.widgetList={
WIDGET.newText{name="title", x=520,y=5,font=70,align="R"}, WIDGET.newText{name="title", x=520,y=5,font=70,align="R"},
WIDGET.newText{name="subTitle", x=530,y=50,font=35,align="L",color="grey"}, WIDGET.newText{name="subTitle", x=530,y=50,font=35,align="L",color="gray"},
WIDGET.newKey{name="_1", x=800, y=540, w=90, font=50,code=pressKey(01)}, WIDGET.newKey{name="_1", x=800, y=540, w=90, font=50,code=pressKey(01)},
WIDGET.newKey{name="_2", x=900, y=540, w=90, font=50,code=pressKey(02)}, WIDGET.newKey{name="_2", x=900, y=540, w=90, font=50,code=pressKey(02)},

View File

@@ -186,7 +186,7 @@ end
scene.widgetList={ scene.widgetList={
WIDGET.newText{name="title", x=520,y=5,font=70,align="R"}, WIDGET.newText{name="title", x=520,y=5,font=70,align="R"},
WIDGET.newText{name="subTitle",x=530,y=50,font=35,align="L",color="grey"}, WIDGET.newText{name="subTitle",x=530,y=50,font=35,align="L",color="gray"},
WIDGET.newSelector{name="sequence", WIDGET.newSelector{name="sequence",
x=1080,y=60,w=200,color="yellow", x=1080,y=60,w=200,color="yellow",
@@ -208,30 +208,30 @@ scene.widgetList={
WIDGET.newKey{name="backsp",x=920,y=460,w=80,color="lYellow",font=50,code=pressKey"backspace"}, WIDGET.newKey{name="backsp",x=920,y=460,w=80,color="lYellow",font=50,code=pressKey"backspace"},
WIDGET.newKey{name="reset", x=1000,y=460,w=80,color="lYellow",font=25,code=pressKey"delete"}, WIDGET.newKey{name="reset", x=1000,y=460,w=80,color="lYellow",font=25,code=pressKey"delete"},
WIDGET.newKey{name="Z5", x=120,y=540,w=80,color="lGrey",font=50,code=pressKey(8)}, WIDGET.newKey{name="Z5", x=120,y=540,w=80,color="lGray",font=50,code=pressKey(8)},
WIDGET.newKey{name="S5", x=200,y=540,w=80,color="lGrey",font=50,code=pressKey(9)}, WIDGET.newKey{name="S5", x=200,y=540,w=80,color="lGray",font=50,code=pressKey(9)},
WIDGET.newKey{name="P", x=280,y=540,w=80,color="lGrey",font=50,code=pressKey(10)}, WIDGET.newKey{name="P", x=280,y=540,w=80,color="lGray",font=50,code=pressKey(10)},
WIDGET.newKey{name="Q", x=360,y=540,w=80,color="lGrey",font=50,code=pressKey(11)}, WIDGET.newKey{name="Q", x=360,y=540,w=80,color="lGray",font=50,code=pressKey(11)},
WIDGET.newKey{name="F", x=440,y=540,w=80,color="lGrey",font=50,code=pressKey(12)}, WIDGET.newKey{name="F", x=440,y=540,w=80,color="lGray",font=50,code=pressKey(12)},
WIDGET.newKey{name="E", x=520,y=540,w=80,color="lGrey",font=50,code=pressKey(13)}, WIDGET.newKey{name="E", x=520,y=540,w=80,color="lGray",font=50,code=pressKey(13)},
WIDGET.newKey{name="T5", x=600,y=540,w=80,color="lGrey",font=50,code=pressKey(14)}, WIDGET.newKey{name="T5", x=600,y=540,w=80,color="lGray",font=50,code=pressKey(14)},
WIDGET.newKey{name="U", x=680,y=540,w=80,color="lGrey",font=50,code=pressKey(15)}, WIDGET.newKey{name="U", x=680,y=540,w=80,color="lGray",font=50,code=pressKey(15)},
WIDGET.newKey{name="V", x=760,y=540,w=80,color="lGrey",font=50,code=pressKey(16)}, WIDGET.newKey{name="V", x=760,y=540,w=80,color="lGray",font=50,code=pressKey(16)},
WIDGET.newKey{name="I3", x=840,y=540,w=80,color="grey",font=50,code=pressKey(26)}, WIDGET.newKey{name="I3", x=840,y=540,w=80,color="gray",font=50,code=pressKey(26)},
WIDGET.newKey{name="C", x=920,y=540,w=80,color="grey",font=50,code=pressKey(27)}, WIDGET.newKey{name="C", x=920,y=540,w=80,color="gray",font=50,code=pressKey(27)},
WIDGET.newKey{name="rnd", x=1000,y=540,w=80,color="red",font=25,code=pressKey"="}, WIDGET.newKey{name="rnd", x=1000,y=540,w=80,color="red",font=25,code=pressKey"="},
WIDGET.newKey{name="W", x=120,y=620,w=80,color="lGrey",font=50,code=pressKey(17)}, WIDGET.newKey{name="W", x=120,y=620,w=80,color="lGray",font=50,code=pressKey(17)},
WIDGET.newKey{name="X", x=200,y=620,w=80,color="lGrey",font=50,code=pressKey(18)}, WIDGET.newKey{name="X", x=200,y=620,w=80,color="lGray",font=50,code=pressKey(18)},
WIDGET.newKey{name="J5", x=280,y=620,w=80,color="lGrey",font=50,code=pressKey(19)}, WIDGET.newKey{name="J5", x=280,y=620,w=80,color="lGray",font=50,code=pressKey(19)},
WIDGET.newKey{name="L5", x=360,y=620,w=80,color="lGrey",font=50,code=pressKey(20)}, WIDGET.newKey{name="L5", x=360,y=620,w=80,color="lGray",font=50,code=pressKey(20)},
WIDGET.newKey{name="R", x=440,y=620,w=80,color="lGrey",font=50,code=pressKey(21)}, WIDGET.newKey{name="R", x=440,y=620,w=80,color="lGray",font=50,code=pressKey(21)},
WIDGET.newKey{name="Y", x=520,y=620,w=80,color="lGrey",font=50,code=pressKey(22)}, WIDGET.newKey{name="Y", x=520,y=620,w=80,color="lGray",font=50,code=pressKey(22)},
WIDGET.newKey{name="N", x=600,y=620,w=80,color="lGrey",font=50,code=pressKey(23)}, WIDGET.newKey{name="N", x=600,y=620,w=80,color="lGray",font=50,code=pressKey(23)},
WIDGET.newKey{name="H", x=680,y=620,w=80,color="lGrey",font=50,code=pressKey(24)}, WIDGET.newKey{name="H", x=680,y=620,w=80,color="lGray",font=50,code=pressKey(24)},
WIDGET.newKey{name="I5", x=760,y=620,w=80,color="lGrey",font=50,code=pressKey(25)}, WIDGET.newKey{name="I5", x=760,y=620,w=80,color="lGray",font=50,code=pressKey(25)},
WIDGET.newKey{name="I2", x=840,y=620,w=80,color="dGrey",font=50,code=pressKey(28)}, WIDGET.newKey{name="I2", x=840,y=620,w=80,color="dGray",font=50,code=pressKey(28)},
WIDGET.newKey{name="O1", x=920,y=620,w=80,color="dGrey",font=50,code=pressKey(29)}, WIDGET.newKey{name="O1", x=920,y=620,w=80,color="dGray",font=50,code=pressKey(29)},
WIDGET.newButton{name="copy", x=1140, y=460,w=170,h=80,color="lRed", font=40,code=pressKey"cC",hide=function()return #BAG==0 end}, WIDGET.newButton{name="copy", x=1140, y=460,w=170,h=80,color="lRed", font=40,code=pressKey"cC",hide=function()return #BAG==0 end},

View File

@@ -24,7 +24,7 @@ function scene.draw()
SCN.scenes.game.draw() SCN.scenes.game.draw()
end end
--Grey screen cover --Gray screen cover
gc.setColor(.15,.15,.15,timer*1.26) gc.setColor(.15,.15,.15,timer*1.26)
gc.push("transform") gc.push("transform")
gc.origin() gc.origin()

View File

@@ -356,7 +356,7 @@ function scene.draw()
setFont(25) setFont(25)
for i=0,26 do for i=0,26 do
local x,y=light[3*i+1],light[3*i+2] local x,y=light[3*i+1],light[3*i+2]
gc.setColor(COLOR[i==progress and"grey"or light[3*i+3]and"dOrange"or"dGrey"]) gc.setColor(COLOR[i==progress and"gray"or light[3*i+3]and"dOrange"or"dGray"])
gc.circle("fill",x,y,23) gc.circle("fill",x,y,23)
gc.setColor(.16,.16,.16) gc.setColor(.16,.16,.16)
gc.circle("line",x,y,23) gc.circle("line",x,y,23)

View File

@@ -177,7 +177,7 @@ scene.widgetList={
WIDGET.newButton{name="custom", x=-1200,y=570,w=800,h=100, color="lSea", font=45,align="R",edge=30, code=pressKey"z"}, WIDGET.newButton{name="custom", x=-1200,y=570,w=800,h=100, color="lSea", font=45,align="R",edge=30, code=pressKey"z"},
WIDGET.newButton{name="setting",x=2480,y=210,w=800,h=100, color="lOrange",font=40,align="L",edge=30, code=pressKey"-"}, WIDGET.newButton{name="setting",x=2480,y=210,w=800,h=100, color="lOrange",font=40,align="L",edge=30, code=pressKey"-"},
WIDGET.newButton{name="stat", x=2480,y=330,w=800,h=100, color="lLame", font=40,align="L",edge=30, code=pressKey"p"}, WIDGET.newButton{name="stat", x=2480,y=330,w=800,h=100, color="lLime", font=40,align="L",edge=30, code=pressKey"p"},
WIDGET.newButton{name="dict", x=2480,y=450,w=800,h=100, color="lGreen", font=40,align="L",edge=30, code=pressKey"l"}, WIDGET.newButton{name="dict", x=2480,y=450,w=800,h=100, color="lGreen", font=40,align="L",edge=30, code=pressKey"l"},
WIDGET.newButton{name="manual", x=2480,y=570,w=800,h=100, color="lC", font=40,align="L",edge=30, code=pressKey","}, WIDGET.newButton{name="manual", x=2480,y=570,w=800,h=100, color="lC", font=40,align="L",edge=30, code=pressKey","},

View File

@@ -275,7 +275,7 @@ scene.widgetList={
PLY_NET[1].ready or PLY_NET[1].ready or
NET.getlock("ready") NET.getlock("ready")
end}, end},
WIDGET.newKey{name="cancel",x=900,y=560,w=400,h=100,color="grey",font=40,code=pressKey"space", WIDGET.newKey{name="cancel",x=900,y=560,w=400,h=100,color="gray",font=40,code=pressKey"space",
hide=function() hide=function()
return return
playing or playing or

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@@ -6,7 +6,7 @@ local SCR,setFont,mStr=SCR,setFont,mStr
local fnsRankColor={ local fnsRankColor={
Z=COLOR.lYellow, Z=COLOR.lYellow,
S=COLOR.lGrey, S=COLOR.lGray,
A=COLOR.sky, A=COLOR.sky,
B=COLOR.lGreen, B=COLOR.lGreen,
C=COLOR.magenta, C=COLOR.magenta,
@@ -38,7 +38,7 @@ function scene.sceneInit(org)
local frameLostRate=(S.frame/S.time/60-1)*100 local frameLostRate=(S.frame/S.time/60-1)*100
form={ form={
{COLOR.white,TIMESTR(S.time),COLOR[frameLostRate>10 and"red"or frameLostRate>3 and"yellow"or"grey"],format(" (%.2f%%)",frameLostRate)}, {COLOR.white,TIMESTR(S.time),COLOR[frameLostRate>10 and"red"or frameLostRate>3 and"yellow"or"gray"],format(" (%.2f%%)",frameLostRate)},
format("%d/%d/%d",S.key,S.rotate,S.hold), format("%d/%d/%d",S.key,S.rotate,S.hold),
format("%d %.2fPPS",S.piece,S.piece/S.time), format("%d %.2fPPS",S.piece,S.piece/S.time),
format("%d(%d) %.2fLPM",S.row,S.dig,S.row/S.time*60), format("%d(%d) %.2fLPM",S.row,S.dig,S.row/S.time*60),

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@@ -24,13 +24,13 @@ function scene.gamepadDown(key)
push("[gamepadDown] <"..key..">") push("[gamepadDown] <"..key..">")
end end
function scene.gamepadUp(key) function scene.gamepadUp(key)
push{COLOR.grey,"[gamepadUp] <"..key..">"} push{COLOR.gray,"[gamepadUp] <"..key..">"}
end end
function scene.keyDown(key) function scene.keyDown(key)
push("[keyDown] <"..key..">") push("[keyDown] <"..key..">")
end end
function scene.keyUp(key) function scene.keyUp(key)
push{COLOR.grey,"[keyUp] <"..key..">"} push{COLOR.gray,"[keyUp] <"..key..">"}
end end
function scene.mouseDown(x,y,k) function scene.mouseDown(x,y,k)
push(("[mouseDown] <%d: %d, %d>"):format(k,x,y)) push(("[mouseDown] <%d: %d, %d>"):format(k,x,y))
@@ -40,7 +40,7 @@ function scene.mouseMove(x,y)
end end
function scene.mouseUp(x,y,k) function scene.mouseUp(x,y,k)
SYSFX.newRectRipple(1,x-10,y-10,21,21) SYSFX.newRectRipple(1,x-10,y-10,21,21)
push{COLOR.grey,"[mouseUp] <"..k..">"} push{COLOR.gray,"[mouseUp] <"..k..">"}
end end
function scene.touchClick(x,y) function scene.touchClick(x,y)
SYSFX.newRipple(.5,x,y,50) SYSFX.newRipple(.5,x,y,50)
@@ -55,7 +55,7 @@ function scene.touchMove(x,y)
end end
function scene.touchUp(x,y) function scene.touchUp(x,y)
SYSFX.newRipple(.5,x,y,50) SYSFX.newRipple(.5,x,y,50)
push{COLOR.grey,"[touchUp]"} push{COLOR.gray,"[touchUp]"}
end end
function scene.wheelMoved(dx,dy) function scene.wheelMoved(dx,dy)
push(("[wheelMoved] <%d, %d>"):format(dx,dy)) push(("[wheelMoved] <%d, %d>"):format(dx,dy))