全员准备的提示改为文本
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@@ -98,8 +98,7 @@ return{
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started="Playing",
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started="Playing",
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joinRoom="has joined the room.",
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joinRoom="has joined the room.",
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leaveRoom="has left the room.",
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leaveRoom="has left the room.",
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notReady="Waiting",
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ready="READY",
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beReady="Ready",
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champion="$1 won",
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champion="$1 won",
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chatRemain="Online: ",
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chatRemain="Online: ",
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chatStart="------Beginning of log------",
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chatStart="------Beginning of log------",
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@@ -99,8 +99,7 @@ return{
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-- started="Playing",
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-- started="Playing",
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joinRoom="a rejoint le salon.",
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joinRoom="a rejoint le salon.",
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leaveRoom="a quitté le salon.",
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leaveRoom="a quitté le salon.",
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notReady="Attente",
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-- ready="READY",
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beReady="Prêt",
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champion="$1 a gagné",
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champion="$1 a gagné",
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chatRemain="En ligne : ",
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chatRemain="En ligne : ",
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chatStart="--------Début des logs--------",
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chatStart="--------Début des logs--------",
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@@ -99,8 +99,7 @@ return{
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-- started="Playing",
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-- started="Playing",
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joinRoom="Entrou a sala.",
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joinRoom="Entrou a sala.",
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leaveRoom="Saiu da sala.",
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leaveRoom="Saiu da sala.",
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-- notReady="Waiting",
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-- ready="READY",
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-- beReady="Ready",
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-- champion="$1 won",
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-- champion="$1 won",
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chatRemain="Online: ",
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chatRemain="Online: ",
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chatStart="------Começo do log------",
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chatStart="------Começo do log------",
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@@ -99,8 +99,7 @@ return{
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-- started="Playing",
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-- started="Playing",
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joinRoom="entró a la sala.",
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joinRoom="entró a la sala.",
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leaveRoom="salió de la sala.",
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leaveRoom="salió de la sala.",
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notReady="En espera",
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-- ready="READY",
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beReady="Listo",
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champion="$1 ganó!",
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champion="$1 ganó!",
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chatRemain="Usuarios en línea: ",
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chatRemain="Usuarios en línea: ",
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chatStart="------Comienzo del historial------",
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chatStart="------Comienzo del historial------",
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@@ -44,8 +44,7 @@ return{
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createRoomTooFast="手痒要开这么多房间?",
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createRoomTooFast="手痒要开这么多房间?",
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createRoomSuccessed="创好了",
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createRoomSuccessed="创好了",
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started="开了",
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started="开了",
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notReady="没有准备好",
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ready="预备!",
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beReady="准备好了",
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champion="神仙是 $1",
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champion="神仙是 $1",
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stat={
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stat={
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@@ -98,8 +98,7 @@ return{
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started="游戏中",
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started="游戏中",
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joinRoom="进入房间",
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joinRoom="进入房间",
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leaveRoom="离开房间",
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leaveRoom="离开房间",
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notReady="等待中",
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ready="准备!",
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beReady="准备",
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champion="$1 获胜",
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champion="$1 获胜",
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chatRemain="人数:",
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chatRemain="人数:",
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chatStart="------消息的开头------",
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chatStart="------消息的开头------",
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@@ -427,10 +427,6 @@ end
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local function drawStartCounter(P)
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local function drawStartCounter(P)
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gc_setColor(1,1,1)
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gc_setColor(1,1,1)
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if P.frameRun<180 then
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if P.frameRun<180 then
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if P.frameRun==0 then
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setFont(70)
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mStr(P.ready and text.beReady or text.notReady,305,220)
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else
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local count=179-P.frameRun
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local count=179-P.frameRun
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gc_push("transform")
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gc_push("transform")
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gc_translate(305,220)
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gc_translate(305,220)
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@@ -439,7 +435,6 @@ local function drawStartCounter(P)
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mStr(int(count/60+1),0,0)
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mStr(int(count/60+1),0,0)
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gc_pop()
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gc_pop()
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end
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end
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end
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end
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end
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local draw={}
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local draw={}
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@@ -265,9 +265,9 @@ function scene.draw()
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--All-ready mark
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--All-ready mark
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if NET.allReady then
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if NET.allReady then
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gc.setColor(0,1,.2,.8)
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gc.setColor(.1,1,0,.9)
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gc.setLineWidth(10)
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setFont(60)
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gc.rectangle("line",610,25,60,60)
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mStr(text.ready,640,10)
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end
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end
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--Profile
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--Profile
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