diff --git a/parts/language/lang_en.lua b/parts/language/lang_en.lua index 93f8da51..263778e1 100644 --- a/parts/language/lang_en.lua +++ b/parts/language/lang_en.lua @@ -93,6 +93,8 @@ return{ loginFailed="Failed to log in.", accessSuccessed="Access Granted.", accessFailed="Access Denied.", + + wsConnecting="Websocket: Connecting", wsSuccessed="WebSocket: Connected.", wsFailed="WebSocket: Connection Failed.", wsClose="WebSocket Closed: ", @@ -106,7 +108,8 @@ return{ joinRoom="has joined the room.", leaveRoom="has left the room.", ready="READY", - set="SET", + connStream="CONNECTING", + waitStream="CONNECTED", champion="$1 won", chatRemain="Online", chatStart="------Beginning of log------", diff --git a/parts/language/lang_fr.lua b/parts/language/lang_fr.lua index 0c0bcde9..44649235 100644 --- a/parts/language/lang_fr.lua +++ b/parts/language/lang_fr.lua @@ -93,6 +93,8 @@ return{ loginFailed="Erreur de connexion", accessSuccessed="Autorisé avec succès !", accessFailed="Autorisation échouée", + + -- wsConnecting="Websocket: Connecting", wsSuccessed="WebSocket: connecté", wsFailed="WebSocket: connection échouée", -- wsClose="WebSocket Closed: ", @@ -106,7 +108,8 @@ return{ joinRoom="a rejoint le salon.", leaveRoom="a quitté le salon.", -- ready="READY", - -- set="SET", + -- connStream="CONNECTING", + -- waitStream="CONNECTED", champion="$1 a gagné", chatRemain="En ligne : ", chatStart="--------Début des logs--------", diff --git a/parts/language/lang_pt.lua b/parts/language/lang_pt.lua index 18154fd0..c055a33d 100644 --- a/parts/language/lang_pt.lua +++ b/parts/language/lang_pt.lua @@ -93,6 +93,8 @@ return{ loginFailed="Falha na autenticação", accessSuccessed="Autorizado com sucesso!", accessFailed="Falha na autorização", + + -- wsConnecting="Websocket: Connecting", wsSuccessed="WebSocket: conectado", wsFailed="WebSocket: falha na conexão", wsClose="WebSocket closed: ", @@ -106,7 +108,8 @@ return{ joinRoom="Entrou a sala.", leaveRoom="Saiu da sala.", -- ready="READY", - -- set="SET", + -- connStream="CONNECTING", + -- waitStream="CONNECTED", -- champion="$1 won", chatRemain="Online", chatStart="------Começo do log------", diff --git a/parts/language/lang_sp.lua b/parts/language/lang_sp.lua index 080e4b43..4ac94d46 100644 --- a/parts/language/lang_sp.lua +++ b/parts/language/lang_sp.lua @@ -93,6 +93,8 @@ return{ loginFailed="Error al ingresar", accessSuccessed="¡Autorizado exitoso!", accessFailed="Error al autorizar", + + -- wsConnecting="Websocket: Connecting", wsSuccessed="WebSocket: conectado", wsFailed="WebSocket: conexión fallida", wsClose="WebSocket cerrado: ", @@ -106,7 +108,8 @@ return{ joinRoom="entró a la sala.", leaveRoom="salió de la sala.", -- ready="READY", - -- set="SET", + -- connStream="CONNECTING", + -- waitStream="CONNECTED", champion="$1 ganó!", chatRemain="Usuarios en línea: ", chatStart="------Comienzo del historial------", diff --git a/parts/language/lang_zh.lua b/parts/language/lang_zh.lua index 45ee7c1c..d82e8c43 100644 --- a/parts/language/lang_zh.lua +++ b/parts/language/lang_zh.lua @@ -93,6 +93,8 @@ return{ loginFailed="登录失败", accessSuccessed="身份验证成功", accessFailed="身份验证失败", + + wsConnecting="正在连接WS", wsSuccessed="WS连接成功", wsFailed="WS连接失败", wsClose="WS被断开: ", @@ -106,7 +108,8 @@ return{ joinRoom="进入房间", leaveRoom="离开房间", ready="各就各位!", - set="预备!", + connStream="正在连接", + waitStream="等待他人连接", champion="$1 获胜", chatRemain="人数:", chatStart="------消息的开头------", diff --git a/parts/scenes/main.lua b/parts/scenes/main.lua index 4771b87b..d3289dd6 100644 --- a/parts/scenes/main.lua +++ b/parts/scenes/main.lua @@ -77,6 +77,7 @@ function scene.keyDown(key) else TEXT.show(text.noInternet,640,450,60,'flicker') NET.wsconn_app() + LOG.print(text.wsConnecting,'message') SFX.play('finesseError') end end