玩家掉落动画修复
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@@ -35,6 +35,7 @@ function Tick.lose(P)
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end
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end
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if not modeEnv.royaleMode and #players>1 then
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if not modeEnv.royaleMode and #players>1 then
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P.y=P.y+P.endCounter*.26
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P.y=P.y+P.endCounter*.26
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P.absFieldY=P.absFieldY+P.endCounter*.26
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end
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end
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end
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end
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function Tick.throwBadge(data)--{ifAI,Sender,timer}
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function Tick.throwBadge(data)--{ifAI,Sender,timer}
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