升级SKIN模块,不再需要在启动时就加载好方块贴图资源
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@@ -16,7 +16,7 @@ function scene.draw()
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gc.pop()
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gc.push('transform')
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gc.setColor(1,1,1)
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local L=SKIN.curText
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local L=SKIN.lib[SETTING.skinSet]
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local T=L[1]
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gc.translate(0,1410-WIDGET.scrollPos)
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gc.setShader(SHADER.blockSatur)
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