升级SKIN模块,不再需要在启动时就加载好方块贴图资源
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@@ -91,7 +91,7 @@ function Player:createSplashFX(h)
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if c>0 then
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SYSFX.newCell(
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2.5-self.gameEnv.splashFX*.4,
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SKIN.curText[c],
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self.skinLib[c],
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size,
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self.fieldX+(30*x-15)*size,y-30*h*size,
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rnd()*5-2.5,rnd()*-1,
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