很多全局变量名改为大写

This commit is contained in:
MrZ626
2020-10-19 01:42:27 +08:00
parent 016efe011f
commit 60c656fd38
45 changed files with 595 additions and 596 deletions

View File

@@ -9,13 +9,13 @@ return{
for k,v in next,customEnv do
modeEnv[k]=v
end
if preBag[1]then
modeEnv.bag=preBag
if BAG[1]then
modeEnv.bag=BAG
else
modeEnv.bag=nil
end
if preMission[1]then
modeEnv.mission=preMission
if MISSION[1]then
modeEnv.mission=MISSION
else
modeEnv.mission=nil
end
@@ -29,24 +29,24 @@ return{
PLY.newAIPlayer(2,965,360,.5,AITemplate("CC",2*L-11,int(L*.5-1.5),modeEnv.hold,4000*L))
end
end
preField.h=20
FIELD.h=20
repeat
for i=1,10 do
if preField[preField.h][i]>0 then
if FIELD[FIELD.h][i]>0 then
goto L
end
end
preField.h=preField.h-1
until preField.h==0
FIELD.h=FIELD.h-1
until FIELD.h==0
::L::
for _,P in next,players.alive do
for _,P in next,PLAYERS.alive do
local t=P.showTime*3
for y=1,preField.h do
for y=1,FIELD.h do
P.field[y]=freeRow.get(0)
P.visTime[y]=freeRow.get(t)
for x=1,10 do P.field[y][x]=preField[y][x]end
for x=1,10 do P.field[y][x]=FIELD[y][x]end
end
P.garbageBeneath=preField.h
P.garbageBeneath=FIELD.h
end
modeEnv.bg=customEnv.bg
modeEnv.bgm=customEnv.bgm