很多全局变量名改为大写
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44
main.lua
44
main.lua
@@ -11,6 +11,7 @@
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--?
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function NULL()end
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DBP=print--use this if need debugging print
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SYSTEM=love.system.getOS()
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MARKING=true
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LOADED=false
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NOGAME=false
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@@ -21,8 +22,7 @@ math.randomseed(os.time()*626)
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love.keyboard.setKeyRepeat(true)
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love.mouse.setVisible(false)
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system=love.system.getOS()
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scr={
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SCR={
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x=0,y=0,--Up-left Coord on screen
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w=0,h=0,--Fullscreen w/h in gc
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W=0,H=0,--Fullscreen w/h in shader
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@@ -72,11 +72,11 @@ customEnv={
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bg="none",
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bgm="race"
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}
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preField={h=20}for i=1,20 do preField[i]={0,0,0,0,0,0,0,0,0,0}end--Field for custom game
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preBag={}--Sequence for custom game
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preMission={}--Clearing target for custom game
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FIELD={h=20}for i=1,20 do FIELD[i]={0,0,0,0,0,0,0,0,0,0}end--Field for custom game
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BAG={}--Sequence for custom game
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MISSION={}--Clearing mission for custom game
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game={
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GAME={
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frame=0, --Frame count
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result=false, --Game result (string)
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pauseTime=0, --Time paused
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@@ -97,13 +97,13 @@ game={
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mostDangerous=nil, --Most dangerous player
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secDangerous=nil, --Second dangerous player
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}--Global game data
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players={alive={}}--Players data
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curMode=nil--Current mode object
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PLAYERS={alive={}}--Players data
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CURMODE=nil--Current mode object
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--blockSkin,blockSkinMini={},{}--Redefined in SKIN.change
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require("Zframework")--Load Zframework
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--Load modules
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require("Zframework")--Load Zframework
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blocks= require("parts/mino")
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AITemplate= require("parts/AITemplate")
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freeRow= require("parts/freeRow")
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@@ -132,18 +132,18 @@ if fs.getInfo("settings.dat")then
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FILE.loadSetting()
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else
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-- firstRun=true
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if system=="Android"or system=="iOS" then
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setting.VKSwitch=true
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setting.swap=false
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setting.vib=2
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setting.powerInfo=true
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setting.fullscreen=true
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if SYSTEM=="Android"or SYSTEM=="iOS" then
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SETTING.VKSwitch=true
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SETTING.swap=false
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SETTING.vib=2
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SETTING.powerInfo=true
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SETTING.fullscreen=true
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love.window.setFullscreen(true)
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love.resize(love.graphics.getWidth(),love.graphics.getHeight())
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end
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end
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LANG.set(setting.lang)
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if setting.fullscreen then love.window.setFullscreen(true)end
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LANG.set(SETTING.lang)
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if SETTING.fullscreen then love.window.setFullscreen(true)end
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if fs.getInfo("unlock.dat")then FILE.loadUnlock()end
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if fs.getInfo("data.dat")then FILE.loadData()end
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@@ -172,12 +172,12 @@ do
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R.tech_finesse2=R["tech_finesse+"]
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R["tech_normal+"],R["tech_hard+"],R["tech_lunatic+"],R["tech_finesse+"]=nil
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end
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if not text.modes[stat.lastPlay]then
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stat.lastPlay="sprint_10"
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if not text.modes[STAT.lastPlay]then
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STAT.lastPlay="sprint_10"
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end
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--Check setting file
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local S=setting
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local S=SETTING
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if
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type(S.block)~="boolean"or
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type(S.spawn)~="number"or
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@@ -191,7 +191,7 @@ do
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end
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--Update data file
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S=stat
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S=STAT
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if not S.spin[1][6]then
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for i=1,25 do
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S.spin[i][6]=0
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@@ -210,7 +210,7 @@ do
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FILE.saveData()
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FILE.saveSetting()
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end
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if system=="Android"and not setting.fullscreen then
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if SYSTEM=="Android"and not SETTING.fullscreen then
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LOG.print("如果手机上方状态栏不消失,请到设置界面开启全屏",300,color.yellow)
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LOG.print("Switch fullscreen on if titleBar don't disappear",300,color.yellow)
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end
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