diff --git a/parts/player/draw.lua b/parts/player/draw.lua index 62c8af66..553e8e28 100644 --- a/parts/player/draw.lua +++ b/parts/player/draw.lua @@ -419,7 +419,7 @@ local function drawHold(P) if n==N then gc_setColor(.6,.4,.4)end local bk,clr=holdQueue[n].bk,holdQueue[n].color local texture=P.skinLib[clr] - local k=min(3/#bk,3/#bk[1],.85) + local k=min(2.3/#bk,3/#bk[1],.85) gc_scale(k) for i=1,#bk do for j=1,#bk[1]do if bk[i][j]then @@ -549,7 +549,7 @@ function draw.drawNext_norm(P) local queue=P.nextQueue while N<=ENV.nextCount and queue[N]do local bk,sprite=queue[N].bk,texture[queue[N].color] - local k=min(3/#bk,3/#bk[1],.85) + local k=min(2.3/#bk,3/#bk[1],.85) gc_scale(k) for i=1,#bk do for j=1,#bk[1]do if bk[i][j]then @@ -585,7 +585,7 @@ function draw.drawNext_hidden(P) local queue=P.nextQueue while N<=ENV.nextCount and queue[N]do local bk,sprite=queue[N].bk,texture[queue[N].color] - local k=min(3/#bk,3/#bk[1],.85) + local k=min(2.3/#bk,3/#bk[1],.85) gc_scale(k) for i=1,#bk do for j=1,#bk[1]do if bk[i][j]then