圆角圆角圆角圆角圆角

This commit is contained in:
MrZ626
2021-08-08 00:02:07 +08:00
parent a2f0142712
commit 5f8cbe524e
11 changed files with 62 additions and 64 deletions

View File

@@ -53,10 +53,10 @@ local spinCenterImg=GC.DO{9,9,
{'setCL',1,1,1},
{'fRect',3,3,3,3},
}
local playerBoarders=GC.DO{334,620,
local playerBoarder=GC.DO{334,620,
{'setLW',2},
{'setCL',.97,.97,.975},
{'dRect',16,1,302,618,7},
{'dRect',16,1,302,618,5},
{'fRect',17,612,300,2},
{'dRect',318,9,15,596,3},
{'dRect',1,9,15,596,3},
@@ -626,7 +626,7 @@ function draw.drawProgress(s1,s2)
setFont(40)
mStr(s1,62,322)
mStr(s2,62,376)
gc.rectangle('fill',24,375,76,4)
gc.rectangle('fill',24,375,76,4,2)
end
function draw.drawRoyaleInfo(P)
setFont(35)
@@ -760,7 +760,7 @@ function draw.norm(P)
--Draw boarders
gc_setColor(P.frameColor)
gc_draw(playerBoarders,-17,-12)
gc_draw(playerBoarder,-17,-12)
--Draw target selecting pad
if GAME.modeEnv.royaleMode then