From 5dfdfb815126e5ee9b3f6f21df6303a8dcf83ef9 Mon Sep 17 00:00:00 2001 From: MrZ626 <1046101471@qq.com> Date: Tue, 29 Jun 2021 22:41:02 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E6=B6=88=E9=99=A4=E7=89=B9?= =?UTF-8?q?=E6=95=88=E5=85=B3=E9=97=AD=E5=90=8E=E6=BA=85=E5=B0=84=E7=89=B9?= =?UTF-8?q?=E6=95=88=E4=B8=8D=E4=BC=9A=E6=98=BE=E7=A4=BA?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- parts/player/player.lua | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/parts/player/player.lua b/parts/player/player.lua index 21fdf563..19bd64c1 100644 --- a/parts/player/player.lua +++ b/parts/player/player.lua @@ -1033,14 +1033,11 @@ do--Player.drop(self)--Place piece end --Create clearing FX - if cc>0 and ENV.clearFX then - local t=7-ENV.clearFX*1 + if cc>0 then for i=1,cc do local y=self.clearedRow[i] - self:createClearingFX(y,t) - if ENV.splashFX then - self:createSplashFX(y) - end + if ENV.clearFX then self:createClearingFX(y,7-ENV.clearFX)end + if ENV.splashFX then self:createSplashFX(y)end end end