输出SCR信息改为SCR模块内方法
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@@ -1,8 +1,10 @@
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local SCR={
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w0=1280,h0=720, --Default Screen Size
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x=0,y=0, --Up-left Coord on screen
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w=0,h=0, --Fullscreen w/h in gc
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W=0,H=0, --Fullscreen w/h in shader
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cx=0,cy=0, --Center Coord on screen (Center X/Y)
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ex=0,ey=0, --Down-right Coord on screen (End X/Y)
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w=0,h=0, --Fullscreen w/h for graphic functions
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W=0,H=0, --Fullscreen w/h for shader
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safeX=0,safeY=0,--Safe area
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safeW=0,safeH=0,--Safe area
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rad=0, --Radius
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@@ -29,4 +31,10 @@ function SCR.resize(w,h)
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SCR.safeX,SCR.safeY,SCR.safeW,SCR.safeH=love.window.getSafeArea()
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SCR.xOy:setTransformation(w/2,h/2,nil,SCR.k,nil,SCR.w0/2,SCR.h0/2)
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end
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function SCR.print()
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LOG.print("Screen Info:")
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for k,v in next,SCR do
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LOG.print(k..": "..v)
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end
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end
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return SCR
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