整理主循环代码,略微提升性能

This commit is contained in:
MrZ626
2021-05-25 14:57:12 +08:00
parent 6fa4cf17c7
commit 58e5118d45
2 changed files with 87 additions and 85 deletions

View File

@@ -45,10 +45,13 @@ THEME= require"Zframework.theme"
local ms,kb=love.mouse,love.keyboard local ms,kb=love.mouse,love.keyboard
local gc=love.graphics local gc=love.graphics
local gc_push,gc_pop=gc.push,gc.pop local gc_push,gc_pop,gc_clear,gc_origin=gc.push,gc.pop,gc.clear,gc.origin
local gc_discard,gc_present=gc.discard,gc.present local gc_replaceTransform,gc_present,gc_discard=gc.replaceTransform,gc.present,gc.discard
local gc_setColor,gc_draw,gc_rectangle=gc.setColor,gc.draw,gc.rectangle local gc_setColor,gc_setLineWidth=gc.setColor,gc.setLineWidth
local gc_print=gc.print local gc_draw,gc_line=gc.draw,gc.line
local gc_rectangle=gc.rectangle
local gc_print,gc_printf=gc.print,gc.printf
local setFont,mStr=setFont,mStr local setFont,mStr=setFont,mStr
local int,rnd,abs=math.floor,math.random,math.abs local int,rnd,abs=math.floor,math.random,math.abs
@@ -74,15 +77,17 @@ local batteryImg=DOGC{31,20,
local infoCanvas=gc.newCanvas(108,27) local infoCanvas=gc.newCanvas(108,27)
local function updatePowerInfo() local function updatePowerInfo()
local state,pow=love.system.getPowerInfo() local state,pow=love.system.getPowerInfo()
gc.setCanvas(infoCanvas)gc_push('transform')gc.origin() gc.setCanvas(infoCanvas)
gc.clear(0,0,0,.25) gc_push('transform')
gc_origin()
gc_clear(0,0,0,.25)
if state~='unknown'then if state~='unknown'then
gc.setLineWidth(4) gc_setLineWidth(4)
local charging=state=='charging' local charging=state=='charging'
if state=='nobattery'then if state=='nobattery'then
gc_setColor(1,1,1) gc_setColor(1,1,1)
gc.setLineWidth(2) gc_setLineWidth(2)
gc.line(74,SCR.safeX+5,100,22) gc_line(74,SCR.safeX+5,100,22)
elseif pow then elseif pow then
if charging then gc_setColor(0,1,0) if charging then gc_setColor(0,1,0)
elseif pow>50 then gc_setColor(1,1,1) elseif pow>50 then gc_setColor(1,1,1)
@@ -106,7 +111,8 @@ local function updatePowerInfo()
end end
setFont(25) setFont(25)
gc_print(os.date("%H:%M"),3,-5) gc_print(os.date("%H:%M"),3,-5)
gc_pop()gc.setCanvas() gc_pop()
gc.setCanvas()
end end
------------------------------------------------------------- -------------------------------------------------------------
local lastX,lastY=0,0--Last click pos local lastX,lastY=0,0--Last click pos
@@ -430,14 +436,14 @@ function love.errorhandler(msg)
SCR.resize(a,b) SCR.resize(a,b)
end end
end end
gc.clear(.3,.5,.9) gc_clear(.3,.5,.9)
gc_push('transform') gc_push('transform')
gc.replaceTransform(xOy) gc_replaceTransform(xOy)
setFont(100)gc_print(":(",100,0,0,1.2) setFont(100)gc_print(":(",100,0,0,1.2)
setFont(40)gc.printf(errorMsg,100,160,SCR.w0-100) setFont(40)gc_printf(errorMsg,100,160,SCR.w0-100)
setFont(20) setFont(20)
gc_print(SYSTEM.."-"..VERSION.string.." scene:"..(SCN and SCN.cur or"NULL"),100,660) gc_print(SYSTEM.."-"..VERSION.string.." scene:"..(SCN and SCN.cur or"NULL"),100,660)
gc.printf(err[1],100,360,1260-100) gc_printf(err[1],100,360,1260-100)
gc_print("TRACEBACK",100,450) gc_print("TRACEBACK",100,450)
for i=4,#err-2 do for i=4,#err-2 do
gc_print(err[i],100,400+20*i) gc_print(err[i],100,400+20*i)
@@ -557,9 +563,7 @@ function love.run()
--Draw background --Draw background
BG.draw() BG.draw()
gc_push('transform') gc.replaceTransform(xOy)
gc.replaceTransform(xOy)
--Draw scene contents --Draw scene contents
if SCN.draw then SCN.draw()end if SCN.draw then SCN.draw()end
@@ -583,78 +587,76 @@ function love.run()
end end
SYSFX.draw() SYSFX.draw()
TEXT.draw() TEXT.draw()
gc_pop() gc.origin()
--Draw power info.
--Draw power info. if SETTING.powerInfo then
if SETTING.powerInfo then gc_setColor(1,1,1)
gc_setColor(1,1,1) gc_draw(infoCanvas,SCR.safeX,0,0,SCR.k)
gc_draw(infoCanvas,SCR.safeX,0,0,SCR.k)
end
--Draw scene swapping animation
if SCN.swapping then
gc_setColor(1,1,1)
_=SCN.stat
_.draw(_.time)
end
--Draw Logs
LOG.draw()
--Draw FPS
setFont(15)
_=SCR.h
gc_setColor(1,1,1)
gc_print(FPS(),SCR.safeX+5,_-20)
--Debug info.
if devMode then
--Left-down infos
gc_setColor(devColor[devMode])
gc_print("MEM "..gcinfo(),SCR.safeX+5,_-40)
gc_print("Lines "..FREEROW.getCount(),SCR.safeX+5,_-60)
gc_print("Cursor "..int(mx+.5).." "..int(my+.5),SCR.safeX+5,_-80)
gc_print("Voices "..VOC.getQueueCount(),SCR.safeX+5,_-100)
gc_print("Tasks "..TASK.getCount(),SCR.safeX+5,_-120)
--Update & draw frame time
ins(frameTimeList,1,dt)rem(frameTimeList,126)
gc_setColor(1,1,1,.3)
for i=1,#frameTimeList do
gc_rectangle('fill',150+2*i,_-20,2,-frameTimeList[i]*4000)
end end
--Websocket status --Draw scene swapping animation
gc_push('transform') if SCN.swapping then
gc.translate(SCR.w,SCR.h) gc_setColor(1,1,1)
gc.scale(SCR.k) _=SCN.stat
for i=1,5 do _.draw(_.time)
local status=WS.status(WSnames[i]) end
gc_setColor(WScolor[i])
gc_rectangle('fill',0,20*i-100,-80,-20) --Draw Logs
if status=='dead'then LOG.draw()
gc_setColor(1,1,1)
gc_draw(ws_deadImg,-20,20*i-120) --Draw FPS
elseif status=='connecting'then setFont(15)
gc_setColor(1,1,1,.5+.3*sin(time*6.26)) _=SCR.h
gc_draw(ws_connectingImg,-20,20*i-120) gc_setColor(1,1,1)
elseif status=='running'then gc_print(FPS(),SCR.safeX+5,_-20)
gc_setColor(1,1,1)
gc_draw(ws_runningImg,-20,20*i-120) --Debug info.
if devMode then
--Left-down infos
gc_setColor(devColor[devMode])
gc_print("MEM "..gcinfo(),SCR.safeX+5,_-40)
gc_print("Lines "..FREEROW.getCount(),SCR.safeX+5,_-60)
gc_print("Cursor "..int(mx+.5).." "..int(my+.5),SCR.safeX+5,_-80)
gc_print("Voices "..VOC.getQueueCount(),SCR.safeX+5,_-100)
gc_print("Tasks "..TASK.getCount(),SCR.safeX+5,_-120)
--Update & draw frame time
ins(frameTimeList,1,dt)rem(frameTimeList,126)
gc_setColor(1,1,1,.3)
for i=1,#frameTimeList do
gc_rectangle('fill',150+2*i,_-20,2,-frameTimeList[i]*4000)
end end
local t1,t2,t3=WS.getTimers(WSnames[i])
gc_setColor(1,1,1,t1)gc_rectangle('fill',-60,20*i-100,-20,-20)
gc_setColor(0,1,0,t2)gc_rectangle('fill',-40,20*i-100,-20,-20)
gc_setColor(1,0,0,t3)gc_rectangle('fill',-20,20*i-100,-20,-20)
end
gc_pop()
--Slow devmode --Websocket status
if devMode==3 then WAIT(.1) gc_push('transform')
elseif devMode==4 then WAIT(.5) gc.translate(SCR.w,SCR.h)
end gc.scale(SCR.k)
end for i=1,5 do
local status=WS.status(WSnames[i])
gc_setColor(WScolor[i])
gc_rectangle('fill',0,20*i-100,-80,-20)
if status=='dead'then
gc_setColor(1,1,1)
gc_draw(ws_deadImg,-20,20*i-120)
elseif status=='connecting'then
gc_setColor(1,1,1,.5+.3*sin(time*6.26))
gc_draw(ws_connectingImg,-20,20*i-120)
elseif status=='running'then
gc_setColor(1,1,1)
gc_draw(ws_runningImg,-20,20*i-120)
end
local t1,t2,t3=WS.getTimers(WSnames[i])
gc_setColor(1,1,1,t1)gc_rectangle('fill',-60,20*i-100,-20,-20)
gc_setColor(0,1,0,t2)gc_rectangle('fill',-40,20*i-100,-20,-20)
gc_setColor(1,0,0,t3)gc_rectangle('fill',-20,20*i-100,-20,-20)
end
gc_pop()
--Slow devmode
if devMode==3 then WAIT(.1)
elseif devMode==4 then WAIT(.5)
end
end
gc_present() gc_present()
--SPEED UPUPUP! --SPEED UPUPUP!

View File

@@ -658,7 +658,7 @@ function draw.norm(P)
--Draw boarders --Draw boarders
gc_setColor(P.frameColor) gc_setColor(P.frameColor)
gc.draw(playerBoarders,-17,-12) gc_draw(playerBoarders,-17,-12)
--Draw target selecting pad --Draw target selecting pad
if GAME.modeEnv.royaleMode then if GAME.modeEnv.royaleMode then