优化spin模式并加到大地图,微调相关区域布局

This commit is contained in:
MrZ_26
2024-08-02 22:37:39 +08:00
parent 4c193efd41
commit 583819e8c4
13 changed files with 55 additions and 25 deletions

View File

@@ -1,4 +1,5 @@
---@param RND RandomGenerator
local skip
---@param RND love.RandomGenerator
local function randomizer(RND)
local last=RND:random(2)==1 and 1 or 4
local function get_next()
@@ -26,15 +27,21 @@ local function randomizer(RND)
end
end
local lines={
{1,2,3,4,0,0,5,6,7,8},
{7,6,5,0,0,0,4,3,2,1},
{1,2,3,4,0,0,0,5,6,7},
{7,6,5,0,0,0,0,4,3,2}
{1,1,1,1,0,0,1,1,1,1},
{1,1,1,0,0,0,1,1,1,1},
{1,1,1,1,0,0,0,1,1,1},
{1,1,1,0,0,0,0,1,1,1}
}
local function get_lines(n,f)
local function get_lines(n,P)
local ret={}
for _=1,n do
table.insert(ret,lines[f()])
local L=TABLE.shift(lines[P.randomizer_spinren()])
for i=1,#L do
if L[i]==1 then
L[i]=P.modeData.colorSet[P.holeRND:random(4)]
end
end
table.insert(ret,L)
end
return ret
end
@@ -42,25 +49,33 @@ end
return {
load=function()
PLY.newPlayer(1)
local our=PLY_ALIVE[1]
our.randomizer_spinren=randomizer(our.holeRND)
our:pushLineList(get_lines(20,our.randomizer_spinren))
local P=PLY_ALIVE[1]
P.modeData.colorSet={}
for i=1,4 do
P.modeData.colorSet[i]=P.holeRND:random(25)
end
P.randomizer_spinren=randomizer(P.holeRND)
P:pushLineList(get_lines(20,P))
P.fieldBeneath=0
end,
env={
lock=1e99,
drop=1e99,
minsdarr=4,
infHold=true,
highCam=false,
bgm='lounge',
eventSet='sprintEff_40',
hook_drop=function(P)
if P.lastPiece.row==0 then
P:win('finish')
end
local up=MATH.clamp(20-P.stat.row+P.lastPiece.row,0,P.lastPiece.row)
P:pushLineList(get_lines(up,P.randomizer_spinren))
P:pushLineList(get_lines(up,P))
end
},
score=function(P) return {P.stat.atk/P.stat.row,P.stat.time} end,
scoreDisp=function(D) return string.format("%.3f",D[1]).." Efficiency "..STRING.time(D[2]) end,
scoreDisp=function(D) return ("%.2f"):format(D[1]).." Efficiency "..STRING.time(D[2]) end,
comp=function(a,b) return a[1]>b[1] or a[1]==b[1] and a[2]<b[2] end,
getRank=function(P)
if P.stat.row<10 then return end
@@ -73,4 +88,4 @@ return {
E>=3 and 1 or
0
end
}
}