序列生成模块改名,修正his4的”重复“概念为序列里的id重复而不是方块重复

This commit is contained in:
MrZ626
2021-05-05 10:21:07 +08:00
parent 2e7df49c4f
commit 58305a9690
2 changed files with 8 additions and 8 deletions

View File

@@ -1,5 +1,5 @@
local Player=require"parts.player.player"
local getSeqGen=require"parts.player.getSeqGen"
local seqGenerators=require"parts.player.seqGenerators"
local gameEnv0=require"parts.player.gameEnv0"
local rnd,max=math.random,math.max
@@ -314,7 +314,7 @@ local function applyGameEnv(P)--Finish gameEnv processing
if ENV.nextCount==0 then ENV.nextPos=false end
P.newNext=coroutine.wrap(getSeqGen(P))
P.newNext=coroutine.wrap(seqGenerators(P))
P.newNext(P,P.gameEnv.seqData)
if P.mini then