From 54447e187aef0458f852073b4a0b3c1a5bed5c11 Mon Sep 17 00:00:00 2001 From: Imple Lee <80144331+ImpleLee@users.noreply.github.com> Date: Wed, 6 Oct 2021 17:18:47 +0800 Subject: [PATCH] remove restriction on field height in custom mode (#361) --- parts/gameFuncs.lua | 2 +- parts/scenes/custom_field.lua | 1 - 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/parts/gameFuncs.lua b/parts/gameFuncs.lua index 40b830a7..a0eef690 100644 --- a/parts/gameFuncs.lua +++ b/parts/gameFuncs.lua @@ -183,7 +183,7 @@ end function setField(P,page) local F=FIELD[page] local height=0 - for y=20,1,-1 do + for y=#F,1,-1 do if solidLine(F[y])then height=y break diff --git a/parts/scenes/custom_field.lua b/parts/scenes/custom_field.lua index a5e3853c..752cba22 100644 --- a/parts/scenes/custom_field.lua +++ b/parts/scenes/custom_field.lua @@ -184,7 +184,6 @@ function scene.keyDown(key) demo=not demo elseif key=="k"then ins(FIELD[page],1,{21,21,21,21,21,21,21,21,21,21}) - FIELD[page][21]=nil SFX.play('blip') elseif key=="l"then local F=FIELD[page]