模式和语言文件移入parts文件夹
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48
parts/modes/tech_normal.lua
Normal file
48
parts/modes/tech_normal.lua
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@@ -0,0 +1,48 @@
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local format=string.format
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local int=math.floor
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local function tech_check_easy(P)
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if #P.clearedRow>0 and P.b2b<40 then
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P:lose()
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elseif P.stat.atk>=200 then
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P:win("finish")
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end
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end
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return{
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color=COLOR.green,
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env={
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oncehold=false,
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drop=1e99,lock=1e99,
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dropPiece=tech_check_easy,
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bg="matrix",bgm="new era",
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},
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load=function()
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PLY.newPlayer(1,340,15)
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end,
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mesDisp=function(P)
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setFont(45)
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mStr(format("%.1f",P.stat.atk),69,260)
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mStr(format("%.2f",P.stat.atk/P.stat.row),69,380)
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mText(drawableText.atk,69,313)
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mText(drawableText.eff,69,433)
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end,
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score=function(P)return{P.stat.atk<=200 and int(P.stat.atk)or 200,P.stat.time}end,
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scoreDisp=function(D)return D[1].." Attack "..toTime(D[2])end,
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comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]<b[2]end,
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getRank=function(P)
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local L=P.stat.atk
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if L>=200 then
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local T=P.stat.time
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return
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T<120 and 5 or
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T<150 and 4 or
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3
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else
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return
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L>=150 and 3 or
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L>=100 and 2 or
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L>=60 and 1 or
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L>=20 and 0
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end
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end,
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}
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