自定义游戏的背景列表改为自动读取
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@@ -153,12 +153,7 @@ scene.widgetList={
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WIDGET.newSelector{name="fall", x=410, y=230,w=220,color="yellow", list={0,1,2,3,4,5,6,7,8,10,15,20,30,60}, disp=WIDGET.lnk_CUSval("fall"),code=WIDGET.lnk_CUSsto("fall")},
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--Else
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WIDGET.newSelector{name="bg",
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x=1070, y=150,w=250,color="yellow",
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list={"none","grey","glow","rgb","flink","wing","fan","badapple","welcome","aura","bg1","bg2","rainbow","rainbow2","tunnel","lightning","lightning2","matrix","space","snow"},
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disp=WIDGET.lnk_CUSval("bg"),
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code=function(i)CUSTOMENV.bg=i BG.set(i)end
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},
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WIDGET.newSelector{name="bg", x=1070, y=150,w=250,color="yellow",list=BG.getList(),disp=WIDGET.lnk_CUSval("bg"), code=function(i)CUSTOMENV.bg=i BG.set(i)end},
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WIDGET.newSelector{name="bgm", x=1070, y=230,w=250,color="yellow", list=BGM.getList(), disp=WIDGET.lnk_CUSval("bgm"), code=function(i)CUSTOMENV.bgm=i BGM.play(i)end},
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--Copy/Paste/Start
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