textBox控件名让给真·文本框,输入框控件改名inputBox,更新历史界面使用文本框控件

This commit is contained in:
MrZ626
2021-01-24 13:17:01 +08:00
parent 665fdbf53e
commit 515c6f93a8
6 changed files with 103 additions and 103 deletions

View File

@@ -1,49 +1,35 @@
local gc=love.graphics
local max,min=math.max,math.min
local scene={}
local texts--Text list
local scrollPos--Scroll down length
local inited
function scene.sceneInit()
BG.set("cubes")
texts=require"parts/updateLog"
scrollPos=1
if not inited then
inited=true
WIDGET.active.texts:setTexts(require"parts/updateLog")
end
if newVersionLaunch then
newVersionLaunch=false
scrollPos=3
end
end
function scene.wheelMoved(_,y)
wheelScroll(y)
end
function scene.keyDown(key)
if key=="up"then
scrollPos=max(scrollPos-6,1)
elseif key=="down"then
scrollPos=min(scrollPos+6,#texts-22)
elseif key=="escape"then
SCN.back()
end
end
function scene.draw()
gc.setColor(.2,.2,.2,.7)
gc.rectangle("fill",30,45,1000,632)
gc.setColor(1,1,1)
gc.setLineWidth(4)
gc.rectangle("line",30,45,1000,632)
setFont(20)
for i=0,22 do
gc.print(texts[scrollPos+i],40,50+27*i)
function scene.keyDown(k)
if k=="up"then
WIDGET.active.texts:scroll(-5)
elseif k=="down"then
WIDGET.active.texts:scroll(5)
elseif k=="pgup"then
WIDGET.active.texts:scroll(-20)
elseif k=="pgdown"then
WIDGET.active.texts:scroll(20)
end
end
scene.widgetList={
WIDGET.newKey{name="prev", x=1155, y=170,w=180,fText="",font=65,code=pressKey"up",hide=function()return scrollPos==1 end},
WIDGET.newKey{name="next", x=1155, y=400,w=180,fText="",font=65,code=pressKey"down",hide=function()return scrollPos==#texts end},
WIDGET.newTextBox{name="texts", x=30,y=45,w=1000,h=640,font=20,fix=true},
WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,font=40,code=backScene},
}