自定义游戏的序列任务场地等数据退出后会保存
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@@ -13,6 +13,9 @@ function scene.sceneInit()
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cur=#BAG
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sure=0
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end
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function scene.sceneBack()
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FILE.save(DATA.copySequence(),'conf/customSequence')
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end
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local minoKey={
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['1']=1,['2']=2,['3']=3,['4']=4,['5']=5,['6']=6,['7']=7,
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