自定义游戏的序列任务场地等数据退出后会保存
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@@ -118,6 +118,9 @@ function scene.sceneInit()
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demo=false
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page=1
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end
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function scene.sceneBack()
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FILE.save(DATA.copyBoards(),'conf/customBoards')
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end
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function scene.mouseMove(x,y)
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local sx,sy=int((x-200)/30)+1,20-int((y-60)/30)
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