drawNext系列函数整理合并(略微牺牲性能),玩家用的绘制函数完全放入draw.lua
游戏参数新增holdMode 默认'hold'为普通hold模式 'swap'为跟next第一个交换(跟物理hold/多hold均兼容)
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@@ -34,7 +34,8 @@ return{
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bone=false,
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fieldH=20,heightLimit=1e99,
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nextCount=6,nextStartPos=1,
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holdCount=1,infHold=false,phyHold=false,
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holdMode='hold',holdCount=1,
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infHold=false,phyHold=false,
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ospin=true,deepDrop=false,
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RS='TRS',
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sequence='bag',
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